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Double/Triple Mobis
05-12-2013, 07:30 AM (This post was last modified: 05-12-2013 07:31 AM by Mag!cGuy.)
Post: #21
RE: Double/Triple Mobis
Always do things which are useful. Turn 13, you have put a bombshell where ther was absolutely neither danger. You would have seen that if you had a runner at the bottom to check what there was in front of you! That sniper who walked for the pleasure didn't rly serve either, hm? Tongue

When someone shows you he has an early mobi, it's as if he said "come, coome, I have less units and no more wits saved!". This is basically what happenned here:

http://osn.codepenguin.com/replays/view/...20Yg5bBAww

And here:

http://osn.codepenguin.com/replays/view/...20Yg5bBAww

Of course it's easier to counter on small maps. Long Nine is one of the worst map for long boring games which involve several specials, because attacking is very hard. Mobi has a great advantage on this map. But, you should know that scallywags aren't an agressive race. You can't put pressure with them. This is why you felt so much difficulty against him: he had the map control, and you could only follow what happened, because all you had was bombshell! So I suggest you just change of race Tongue

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05-12-2013, 07:53 AM
Post: #22
RE: Double/Triple Mobis
(05-09-2013 05:12 PM)Mag!cGuy Wrote:  Here it is Smile

http://osn.codepenguin.com/replays/view/...20Y-J-OAww

That was awesome! It makes me sad that there are Supertitans that turtle with BS Sad

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05-12-2013, 09:04 AM
Post: #23
RE: Double/Triple Mobis
All those bombshells never used, too bad. It could've been epic massacre of explosions and punching and zapping and fork poking with all infantry cramming onto the bridge in a massive violent push and there would be sand and glitter bursting out every where in a spectacular show before a Mobi could catch a glimpse of the enemy base, only to be kicked and smacked across his face by a hook and trident handling creatures who will soon get impaled by peanuts and fangs. And after all that bloodshed, the ultimate hero will take down the base.

I didn't know people could get to close ST when their strategy is Bombshell turtling

I hear there's a secret Mobi hidden here somewhere…
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