Post Reply 
 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Delayance in watching replays?
01-27-2013, 04:51 PM
Post: #1
Delayance in watching replays?
When watching replays, does anybody notice that between moves, sometimes there is a pause while sometimes doesn't? Does that reflect the thinking time of the player before going on with the turn?
Find all posts by this user
Quote this message in a reply
01-27-2013, 04:53 PM
Post: #2
RE: Delayance in watching replays?
I think it's just them making moves that you can't see because of the fog of war.

1v1 Super-Titan

2v2 Master League with dakdak97 and boyoxneder

gc:connor3491
Find all posts by this user
Quote this message in a reply
01-27-2013, 04:56 PM
Post: #3
RE: Delayance in watching replays?
It's been brought up before, and it is a randomly generated delay by the app to reduce the predictability of moves in the FoW.
Find all posts by this user
Quote this message in a reply
01-27-2013, 05:44 PM
Post: #4
RE: Delayance in watching replays?
(01-27-2013 04:56 PM)QuantumApocalypse Wrote:  It's been brought up before, and it is a randomly generated delay by the app to reduce the predictability of moves in the FoW.



Really? Good to know.

1v1 Super-Titan

2v2 Master League with dakdak97 and boyoxneder

gc:connor3491
Find all posts by this user
Quote this message in a reply
01-27-2013, 05:49 PM
Post: #5
RE: Delayance in watching replays?
And how about the delayance in watching finished replays from other players? Since there's no FOW after the game has been finished?
Find all posts by this user
Quote this message in a reply
01-27-2013, 05:50 PM
Post: #6
RE: Delayance in watching replays?
(01-27-2013 05:49 PM)vegaprom Wrote:  And how about the delayance in watching finished replays from other players? Since there's no FOW after the game has been finished?

The delays are for all moves, in and out of the FoW, but since you can see things OUTSIDE the FoW, then the delays only really impact perception of things in the FoW. Hope that makes sense Tongue
Find all posts by this user
Quote this message in a reply
01-27-2013, 06:45 PM (This post was last modified: 01-27-2013 06:46 PM by Harti.)
Post: #7
RE: Delayance in watching replays?
The delays are not random, they are caused by somebody tapping units and checking their range, i.e. they're thinking.

jesusfuentesh Wrote:  Harti is like the silent lion. He never says any word, but when so, he was just waiting for his victim haha

[Image: sig.png]
Find all posts by this user
Quote this message in a reply
01-27-2013, 07:03 PM (This post was last modified: 01-27-2013 08:02 PM by QuantumApocalypse.)
Post: #8
RE: Delayance in watching replays?
Hmm, you're right. Shorter delays come from selecting etc, however.

Longer delays happen with move cancellation. When you go to move a character, but hit the cancel button on the confirmation, that actually counts as, and makes delays as long as actually moving. Try it in Pass'n'Play. Have the FoW obscure one side, switch to that side and cancel moves (but don't actually do anything), switch back and check the replay.
Find all posts by this user
Quote this message in a reply
01-27-2013, 09:35 PM
Post: #9
RE: Delayance in watching replays?
If that's right, FoW mindgames just hit a new level!

Rising Star Tournament for Fluffy, Clever and Gifted players - FINAL ROUND started!
Find all posts by this user
Quote this message in a reply
01-28-2013, 12:25 AM
Post: #10
RE: Delayance in watching replays?
But it tells you when something is moving in the fog with the guy in the upper right

[Image: remur.gif]

Click it. You know you want to.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread:
1 Guest(s)

Return to TopReturn to Content