Outwitters 2!
				
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					12-01-2013, 10:04 AM 
				 
				
Post: #91 
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				RE: Outwitters 2! 
 
					If these characters were more realistic I probably wouldn't have downloaded it in the first place  
				
				
 
				Doowhat? Doodat? Okey:3 1v1   - Peak #32 // Current #56 as AlliDooisRush2v2 - w/jesusfuentesh #7 2v2   - w/baustin #17 // w/Juslas #85 // Randoms #38
				
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					12-01-2013, 10:49 AM 
				 
				
Post: #92 
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				RE: Outwitters 2! 
 
					Hmm, an Outwitters 3D debut?
				 
				
				
I am GameCenter's Chemoeum. RIP, DL banner. Explosions. Go here!  | 
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					12-01-2013, 11:35 AM 
				 
				
Post: #93 
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				RE: Outwitters 2! 
(12-01-2013 10:04 AM)[PETA] Doodat Wrote: If these characters were more realistic I probably wouldn't have downloaded it in the first place I totally agree. The cartoon-y characters are a big part of Outwitters' charm. I'm not big on these almost life-like games. They seem to spend a lot of effort in making the game look almost realistic as opposed to creating something original.  | 
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					12-01-2013, 02:58 PM 
				 
				
Post: #94 
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				RE: Outwitters 2! 
 
					I think a blend between cartoon and realistic would be good. I personally like the graphics but my friends are not playing because of it.
				 
				
				
RIP, these forums Lost the game LegacyofFive the goat  
				
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					12-01-2013, 05:00 PM 
(This post was last modified: 12-01-2013 05:02 PM by =) Random Task (=.)
				 
				
Post: #95 
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				RE: Outwitters 2! 
 
					Maybe different skins could serve different tastes. I would choose to see my mobi as a pink whale teleporting a pink fat teddy bear, while my opponent sees a helicopter airlifting a heavy battle tank next to his base... 
				
				
Still not sure if this would work since you have to position the game to a certain target group for marketing it as a uniquely identifiable brand. ![]() ![]() awesome signature design by .Memories.  | 
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