Outwitters 2!
				
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					12-01-2013, 10:04 AM 
				 Post: #91 | |||
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| RE: Outwitters 2! 
					If these characters were more realistic I probably wouldn't have downloaded it in the first place    Doowhat? Doodat? Okey:3 1v1  - Peak #32 // Current #56 as AlliDooisRush 2v2 - w/jesusfuentesh #7 2v2  - w/baustin #17 // w/Juslas #85 // Randoms #38 | |||
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					12-01-2013, 10:49 AM 
				 Post: #92 | |||
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| RE: Outwitters 2! 
					Hmm, an Outwitters 3D debut?
				 I am GameCenter's Chemoeum. RIP, DL banner. Explosions. Go here! | |||
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					12-01-2013, 11:35 AM 
				 Post: #93 | |||
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| RE: Outwitters 2! (12-01-2013 10:04 AM)[PETA] Doodat Wrote: If these characters were more realistic I probably wouldn't have downloaded it in the first place I totally agree. The cartoon-y characters are a big part of Outwitters' charm. I'm not big on these almost life-like games. They seem to spend a lot of effort in making the game look almost realistic as opposed to creating something original. | |||
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					12-01-2013, 02:58 PM 
				 Post: #94 | |||
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| RE: Outwitters 2! 
					I think a blend between cartoon and realistic would be good. I personally like the graphics but my friends are not playing because of it.
				 RIP, these forums Lost the game LegacyofFive the goat ![[Image: sig.png]](http://wappdesign.net/outwitters/sig.png)  | |||
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					12-01-2013, 05:00 PM 
(This post was last modified: 12-01-2013 05:02 PM by =) Random Task (=.)
				 Post: #95 | |||
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| RE: Outwitters 2! 
					Maybe different skins could serve different tastes. I would choose to see my mobi as a pink whale teleporting a pink fat teddy bear, while my opponent sees a helicopter airlifting a heavy battle tank next to his base... Still not sure if this would work since you have to position the game to a certain target group for marketing it as a uniquely identifiable brand. ![[Image: sig.png]](http://wappdesign.net/outwitters/sig.png) ![[Image: 2u7x1fb.jpg]](http://i39.tinypic.com/2u7x1fb.jpg) awesome signature design by .Memories. | |||
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