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Outwitters' low revenue - Marketing suggestions and ideas for OML
03-03-2013, 09:58 PM
Post: #132
RE: Outwitters' low revenue - Marketing suggestions and ideas for OML
Hero Academy has a Steam version, maybe Outwitters should have one as well. I can see porting to Android being an issue, but that would also similarly broaden the customer base.

I like and dislike having a game cap at the same time. The spirit of this game is it is free to play, but there has to be some incentive to get people to pay for something. Maybe if the number of games you could play at once was choked to 2 after 10 games or something. Idk

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RE: Outwitters' low revenue - Marketing suggestions and ideas for OML - ElPared - 03-03-2013 09:58 PM

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