Outwitters AI?
07-18-2014, 08:30 AM
Post: #9
|
|||
|
|||
RE: Outwitters AI?
(07-18-2014 04:17 AM)Ganwell Wrote: I'm toying with a kind of dual mcts minmax idea, it will be server only, since it will need a lot of db-caching. If its going work, its just for me to play against (manual) or in the very best case implemented as a player you can choose to play against. But as long as I don't have a working prototype there is no need to think about such a scenario. There is a high chance that I can't bias the search down meaningful parts of the tree and it won't yield any terminal states. So failure is definitely an option. I've thought about how to do an ai, but no plans on actually doing it. What does dual mcts mean? And what is your plan to handle that you don't have the complete game state (fog of war) as the ai would need it to do a normal minimax search? Soldier spam FTW |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Outwitters AI? - Flarp55 - 07-17-2014, 01:00 PM
RE: Outwitters AI? - .Memories. - 07-17-2014, 03:30 PM
RE: Outwitters AI? - onealexleft - 07-17-2014, 03:31 PM
RE: Outwitters AI? - .Memories. - 07-17-2014, 03:39 PM
RE: Outwitters AI? - Flarp55 - 07-18-2014, 01:11 AM
RE: Outwitters AI? - Ganwell - 07-18-2014, 04:17 AM
RE: Outwitters AI? - Flarp55 - 07-18-2014, 07:00 AM
RE: Outwitters AI? - Alvendor - 07-18-2014 08:30 AM
RE: Outwitters AI? - .Memories. - 07-18-2014, 06:19 AM
RE: Outwitters AI? - Extreme Ghost - 07-18-2014, 09:23 AM
RE: Outwitters AI? - awpertunity - 07-18-2014, 05:00 PM
RE: Outwitters AI? - Ganwell - 07-19-2014, 12:03 AM
RE: Outwitters AI? - awpertunity - 07-19-2014, 02:47 AM
RE: Outwitters AI? - Ganwell - 07-19-2014, 05:04 AM
RE: Outwitters AI? - awpertunity - 07-22-2014, 03:16 AM
RE: Outwitters AI? - Ganwell - 07-23-2014, 12:26 AM
RE: Outwitters AI? - awpertunity - 07-23-2014, 06:00 AM
|
User(s) browsing this thread:
1 Guest(s)
1 Guest(s)
Return to TopReturn to Content