Burnocaster: the new rush on Machination (2v2)
06-24-2013, 08:08 AM
Post: #47
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RE: Burnocaster: the new rush on Machination (2v2)
(06-24-2013 02:05 AM)Mag!cGuy Wrote: The fact we don't win absolutely won't be due to the burnocaste now. OK then! I agree that you stopped the burnocaster i.e. prevented the game from being lost in 9-12 turns. I agree that it's not necessary to kill the mobi to achieve that goal and killing the sniper is enough. I agree that killing sniper is not hard and possible in any combination - whether P2 has one base or another. But how do you know that it's Burnocaster and what if it's not? We started another game to figure that out - you thought that burnocaster was coming and therefore lost the sniper. Now we have FTA + mobi advantage. Does that mean that it's possible to simulate Burnocaster to win the game, Huh? |
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