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Super-Titan Replay Discussion
07-20-2013, 05:55 AM (This post was last modified: 07-20-2013 05:56 AM by Mag!cGuy.)
Post: #821
RE: Super-Titan Replay Discussion
I still haven't played FvA yet, but hey feedback is "overpowered" on glitch and BS on skull duggery if you think like that Smile

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07-20-2013, 06:07 AM
Post: #822
RE: Super-Titan Replay Discussion
and adorables are overpowered on thorn gulley, if you ask me the mobi should have the same health as scrambler
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07-20-2013, 06:16 AM
Post: #823
RE: Super-Titan Replay Discussion
That was quite a match, GG LER4T

"Love is patient, love is kind....It does not dishonor others, is not self-seeking, is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres." 1st Corinthians 13:4
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07-20-2013, 03:52 PM
Post: #824
RE: Super-Titan Replay Discussion
Watch this awesome game if I say so myself

Had a very shaky start!

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y7L_0Aww
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07-21-2013, 06:58 PM
Post: #825
RE: Super-Titan Replay Discussion
So, now, can someone explain me how BS is even counterable on these two maps?

http://osn.codepenguin.com/replays/view/...20YyNTrAww
http://osn.codepenguin.com/replays/view/...20YmvvpAww

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07-22-2013, 02:30 AM
Post: #826
RE: Super-Titan Replay Discussion
(07-20-2013 05:09 AM)blckace Wrote:  Just lost this game to LER4T

I thought I was going to win! but I missed the amazing mobi teleport possibility, I might've won if I had accounted for it.

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y8o7rAww

My best tip for Thorn Gulley against Adorables is don't spawn scouts.

Also, I didn't know LER4T play style, he didn't go for a rush, he's quiet calculating, and very strong.

Thank you blckace

Here is my last 3 games:

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y74fyAww Bombshell Power
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YiozzAww Scramble in the meadow
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y0-_mAww The return of the viggies

Help me on BB codes if needed please Smile
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07-22-2013, 02:30 AM (This post was last modified: 07-22-2013 02:56 AM by poweewee.)
Post: #827
RE: Super-Titan Replay Discussion
(07-20-2013 03:52 PM)blckace Wrote:  Watch this awesome game if I say so myself

Had a very shaky start!

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y7L_0Aww

Why did Red resign?

(07-21-2013 06:58 PM)Mag!cGuy Wrote:  So, now, can someone explain me how BS is even counterable on these two maps?

http://osn.codepenguin.com/replays/view/...20YyNTrAww
http://osn.codepenguin.com/replays/view/...20YmvvpAww

On Sweet Tooth, yes, the Scallies can set up pretty quickly, so I guess you will have to attack in some way and exert some pressure from the beginning. Much easier to do, I suppose, with Mobis.

On skullduggery, well, perhaps the same thing, you have to exert some pressure at the start, and again I suppose it is much easier with Mobis.

(07-22-2013 02:30 AM)L3R4T Wrote:  Here is my last 3 games:

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y74fyAww Bombshell Power
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YiozzAww Scramble in the meadow
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y0-_mAww The return of the viggies

Some nice wins, yes! And I'm against you now on league play! I must be wary! Smile

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Super-Titan Winner, 2013 Winter World Cup, OWSA Tournament
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07-22-2013, 03:09 AM
Post: #828
RE: Super-Titan Replay Discussion
(07-21-2013 06:58 PM)Mag!cGuy Wrote:  So, now, can someone explain me how BS is even counterable on these two maps?

http://osn.codepenguin.com/replays/view/...20YyNTrAww
http://osn.codepenguin.com/replays/view/...20YmvvpAww

I'm actually kind of surprised the BS hasn't been nerfed while I've been away, they are so incredibly cost efficient.
I feel like the only real reason to not main scallywags is because it promotes tedious gameplay.

Generally, it is cost inefficient to even destroy them on top of being able to effectively control a 4x4 grid. At least with a mobi you have a chance to walk past them on the larger maps.
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07-22-2013, 03:45 AM
Post: #829
RE: Super-Titan Replay Discussion
I would've had ten wits the next turn
here's what I would've done
1)scramble the far soldier
2)kill the heavy and put my 4 hp soldier on his spawn point
3)spawn scout and kill the other soldier adjacent to the heavy and then move heavy forward

As for my glitch game against LER4T, I was upset about my error on turn 8 I shouldn't have moved the scrambler back, I took it as a sign that I'm burning out and deleted outwitters. Will play again when I miss it.
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07-22-2013, 04:06 AM (This post was last modified: 07-22-2013 04:07 AM by Gf!sh.)
Post: #830
RE: Super-Titan Replay Discussion
(07-22-2013 03:09 AM)Syvan Wrote:  
(07-21-2013 06:58 PM)Mag!cGuy Wrote:  So, now, can someone explain me how BS is even counterable on these two maps?

http://osn.codepenguin.com/replays/view/...20YyNTrAww
http://osn.codepenguin.com/replays/view/...20YmvvpAww

I'm actually kind of surprised the BS hasn't been nerfed while I've been away, they are so incredibly cost efficient.
I feel like the only real reason to not main scallywags is because it promotes tedious gameplay.

Generally, it is cost inefficient to even destroy them on top of being able to effectively control a 4x4 grid. At least with a mobi you have a chance to walk past them on the larger maps.

Well, while you were away, the general consensus since 1.2 (when the wit for kill was added) is that Adorables and feedback are generally as strong now.

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