Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Server Downtime
Post: RE: Server Downtime

Looks good to me. Thanks Alex!
Splatmansplat Outwitters 3 6,601 07-17-2012, 12:15 PM
  Thread: Outwitters App crashing after server connection
Post: RE: Outwitters App crashing after server connectio...

Same here - crashes as soon as it attempts to update the game list
Splatmansplat Outwitters 14 19,783 07-17-2012, 11:35 AM
  Thread: Some unexpected ladder shifts may happen over the next few days
Post: RE: Some unexpected ladder shifts may happen over ...

(07-14-2012 12:39 PM)Turk Wrote:  I had been placed in the Masters league. I just won a game, earned +34 points for a big win ... And got demoted. Hah! Same here. Master League, then won agains...
Splatmansplat Outwitters 34 61,765 07-14-2012, 05:19 PM
  Thread: Zone of Control
Post: RE: Zone of Control

Sorry, it's just not possible to do that with one spawn location. Maybe if you could spawn more than one unit per turn, but not as game play currently stands. You can block 1-2 paths, but a successful...
Splatmansplat Outwitters 7 14,478 07-09-2012, 02:00 PM
  Thread: Zone of Control
Post: RE: Zone of Control

Small maps with 1 spawn location don't allow for building walls of units - literally impossible... And pointless IMO. I've been playing Weewar and Warnet for years and ZoC prevents abuse of rushing, w...
Splatmansplat Outwitters 7 14,478 07-09-2012, 01:40 PM
  Thread: Zone of Control
Post: Zone of Control

Really loving the game, but it desperately needs zone of control. The ability for enemies to advance past an opposing unit seems silly. Units should be able to exert some level of movement control on ...
Splatmansplat Outwitters 7 14,478 07-09-2012, 01:11 PM
Return to TopReturn to Content