Need advice? - Post your replay! - Printable Version +- One Man Left Studios Community Forums (http://www.onemanleft.com/forums) +-- Forum: General (/forumdisplay.php?fid=1) +--- Forum: Outwitters (/forumdisplay.php?fid=11) +--- Thread: Need advice? - Post your replay! (/showthread.php?tid=180) |
RE: Need advice? - Post your replay! - knighthalo123 - 07-10-2012 12:49 AM (07-10-2012 12:14 AM)ArtNJ Wrote:(07-09-2012 11:32 PM)Kyoril Wrote: I just lost this game and can't quite figure out why. I'm pretty sure it's because I had no real defenses in place, but I'd like a second opinion. To minimieze use of medic, just leave him next to the spawn space, and heal them when they spawn in, it increases hp and it doesnt waste wits on moving. When your units on the battlefield's hp are very low make sure that they arent surrounded, and try to retreat and heal. hope this helps RE: Need advice? - Post your replay! - Kyoril - 07-10-2012 02:50 AM Thanks heaps guys. RE: Need advice? - Post your replay! - Smylee - 07-11-2012 09:35 PM Hey guys I just finished a very close comeback game. Could use your advice/opinions on how I could improve Replay is HERe RE: Need advice? - Post your replay! - brayton - 07-11-2012 10:59 PM outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20Yhas7DA It was a strange game, i definatly moved my sniper too far. This justbshows that missed oppitunities are everywhere, i won in the end after the fall of me in the north. If i had went through the main armies i would have lost. RE: Need advice? - Post your replay! - Alvendor - 07-12-2012 12:45 AM (07-11-2012 10:59 PM)brayton Wrote: outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20Yhas7DA For just having played a couple of ranked games you definitely did good. I like the opening by taking the bottom bonus square with a runner and not the soldier as many do. My philosophy on this map is to play defense at the bottom and offense on the top part of the map. And also as you were hinting, move up the medic and boost the sniper before moving out with it. RE: Need advice? - Post your replay! - N135 - 07-12-2012 05:41 PM Ok i screwed a lot up here, but I just wanna see what you guys have to say Fail RE: Need advice? - Post your replay! - Harti - 07-12-2012 07:11 PM (07-12-2012 05:41 PM)N135 Wrote: Ok i screwed a lot up here, but I just wanna see what you guys have to sayWell, what are your findings this far? It'll save us a lot of time writing it down if you already know. RE: Need advice? - Post your replay! - SC-FTW - 07-12-2012 09:33 PM outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20Y8twyDA I wanna know if there was any way I could have salvaged the match on my last turn...I thought of getting a runner instead of a soldier but that would only have delayed my death not stopped the attack... General advice is good too I'm new to the game. RE: Need advice? - Post your replay! - Syvan - 07-12-2012 10:06 PM (07-12-2012 09:33 PM)SC-FTW Wrote: outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20Y8twyDA Fixed game link To be completely honest, that game was essentially over by turn 4. As a general rule, I try to position my opening units so that I get maximum information while not cheaply risking them. For example in turn 1, your runner charges straight at the blue soldier landing right next to him. I like to think of things in opportunity cost, so your replacement cost of that runner is like 3 wit, plus the wit you spent moving it. Your opponent has the opportunity to both kill your runner and take the wit space, which he for some reason does not. (misclick hopefully) if you simply forced the soldier to move 1 space to attack you, he would spend one wit moving, another attacking aaaand he would be down 1 wit every turn until he devoted even more resources to capturing his neutral tile. Also, attacking is wit-intensive. In turn 4 you go blindly charging the secondary spawn with your heavy. This trade's replacement cost is 7 wit versus the 4 he spent and you didn't even gain any position. By the end of turn 4 you at least at a 7 wit disadvantage and you are dramatically outnumbered. Also, I don't remember which turn you pushed the lower edge, but that was also a devastating defeat. Frankly, the reason you were able to put on pressure was because you ignored the runner hacking away at your base for so long. If your attack fails, don't be afraid to fall back with your centerpiece units, build a little defense and regroup. Forcing your opponent to come to you allows you to somewhat even the odds as they will need to spend extra resources on travel. Once you gain the upper hand, take advantage of it. Anyway, your little sniper offensive was nicely executed. Basically, don't be so hyper-aggressive and I think you'll do well. RE: Need advice? - Post your replay! - SC-FTW - 07-12-2012 10:43 PM Okay. Thanks |