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		<title><![CDATA[One Man Left Studios Community Forums - Tilt to Live]]></title>
		<link>http://www.onemanleft.com/forums/</link>
		<description><![CDATA[One Man Left Studios Community Forums - http://www.onemanleft.com/forums]]></description>
		<pubDate>Wed, 06 May 2026 19:45:31 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[Story Time!!!!]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=4093</link>
			<pubDate>Thu, 23 Oct 2014 23:47:58 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=4093</guid>
			<description><![CDATA[Once upon a time in the United States there was a girl named Legacy! (well technically she was named Hannah, but whatever) Legacy really wanted Gauntlets Revenge and was fully prepared to buy it. She checked her email during Tutorial period and saw some free download codes, but being a very clever <img src="images/smilies/clever.gif" style="vertical-align: middle;" border="0" alt="Clever League" title="Clever League" /> girl, Legacy decided that she should wait to download the game when she got home. This is because she has family sharing and she did not want to send a purchase request to her father when she is in school. Legacy sat through all three of her boring block periods and finally got home to enter the codes. She tried one after the other and couldn't get them to work. She tried E47X3L9LP9YR, the last code left to try, AND IT DIDNT WORK!!! So Legacy screamed "NOOOOOOOO" at the top of her lungs. No one really cared because they are all used to Legacy's loudness. Legacy spent &#36;2.99 on the game to support its wonderful developers and played Lockdown on normal a few times. Her high score is a whopping 20 Pointonium. (I said that she's a <img src="images/smilies/clever.gif" style="vertical-align: middle;" border="0" alt="Clever League" title="Clever League" /> girl, not a <img src="images/smilies/gifted.gif" style="vertical-align: middle;" border="0" alt="Gifted League" title="Gifted League" /> one) <br />
<br />
The moral of the story: Support your favorite developers!!! (Because now since Gauntlets Revenge is out, they can focus on Outwitters 2!)]]></description>
			<content:encoded><![CDATA[Once upon a time in the United States there was a girl named Legacy! (well technically she was named Hannah, but whatever) Legacy really wanted Gauntlets Revenge and was fully prepared to buy it. She checked her email during Tutorial period and saw some free download codes, but being a very clever <img src="images/smilies/clever.gif" style="vertical-align: middle;" border="0" alt="Clever League" title="Clever League" /> girl, Legacy decided that she should wait to download the game when she got home. This is because she has family sharing and she did not want to send a purchase request to her father when she is in school. Legacy sat through all three of her boring block periods and finally got home to enter the codes. She tried one after the other and couldn't get them to work. She tried E47X3L9LP9YR, the last code left to try, AND IT DIDNT WORK!!! So Legacy screamed "NOOOOOOOO" at the top of her lungs. No one really cared because they are all used to Legacy's loudness. Legacy spent &#36;2.99 on the game to support its wonderful developers and played Lockdown on normal a few times. Her high score is a whopping 20 Pointonium. (I said that she's a <img src="images/smilies/clever.gif" style="vertical-align: middle;" border="0" alt="Clever League" title="Clever League" /> girl, not a <img src="images/smilies/gifted.gif" style="vertical-align: middle;" border="0" alt="Gifted League" title="Gifted League" /> one) <br />
<br />
The moral of the story: Support your favorite developers!!! (Because now since Gauntlets Revenge is out, they can focus on Outwitters 2!)]]></content:encoded>
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			<title><![CDATA[Quantum Dots TtL]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=4063</link>
			<pubDate>Sun, 05 Oct 2014 06:28:40 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=4063</guid>
			<description><![CDATA[After playing TtL1 I was reading some Brian Cox material on Quantum Physics, and the "Double Slit Experiment (<a href="http://en.wikipedia.org/wiki/Double-slit_experiment" target="_blank">http://en.wikipedia.org/wiki/Double-slit_experiment</a>) with electrons had me think it'd be really cool to have a mode where dots exhibit wavelike characteristics through a changing environment, and through their wave-dot duality could interact with themselves, however only appear(and kill you/physically manifest) in one location. I know this wouldn't be economically viable, but i just thought the novelty of QED was worth sharing.]]></description>
			<content:encoded><![CDATA[After playing TtL1 I was reading some Brian Cox material on Quantum Physics, and the "Double Slit Experiment (<a href="http://en.wikipedia.org/wiki/Double-slit_experiment" target="_blank">http://en.wikipedia.org/wiki/Double-slit_experiment</a>) with electrons had me think it'd be really cool to have a mode where dots exhibit wavelike characteristics through a changing environment, and through their wave-dot duality could interact with themselves, however only appear(and kill you/physically manifest) in one location. I know this wouldn't be economically viable, but i just thought the novelty of QED was worth sharing.]]></content:encoded>
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			<title><![CDATA[Gauntlet's Revenge General Discussion]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=3824</link>
			<pubDate>Tue, 05 Aug 2014 16:55:25 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=3824</guid>
			<description><![CDATA[<img src="images/smilies/master.gif" style="vertical-align: middle;" border="0" alt="Master League" title="Master League" /> I'm on beta watch <img src="images/smilies/master.gif" style="vertical-align: middle;" border="0" alt="Master League" title="Master League" /><br />
<br />
Anyone else on the <a href="https://www.testflightapp.com/join/6515e5cceaf43772ed7f1a817ed125d9-MzQ0NDcx/" target="_blank">beta</a>? There should be at least 5-10 people for testing, as much as I know about the leaderboards.<br />
<br />
So, using this thread, we will be able to discuss OML's newest game (obviously), Gauntlet's Revenge. Bug fixes, general ideas or TtL continuity, or other stuff related to said game.<br />
<br />
To get some of it off my chest:<br />
<br />
Bugs<br />
• Able to pause level from loading screen, in addition freezing the loading screen from playing<br />
• The dot cannon projectiles freeze within the moving screen when the arrow gets hit; for example, when the below listed bug happens, the projectiles move with the moving screen<br />
• Is the screen supposed to transition when the arrow gets hit? It happens sometimes<br />
• The blur effects from the background pause screen sometimes stay when resumed - as a result, the screen when resumed gets blurry (when that happened, I thought my eyes were getting paranoid lololol)<br />
• The "Back" button on the credits does not have a graphic—it's invisible<br />
<br />
Ideas<br />
• This is possibly under development, but Endless Mode for each map<br />
• A life bar mode, like in the original Gauntlet (not TtL HD)<br />
• A few more dots to avoid, like in the old times<br />
• Hard is Code Too Much Red<br />
• Another soundtrack for the Pointonium Mines to differ from Lockdown<br />
<br />
Under development<br />
• Help section<br />
• Two other maps - Jungle and Dot Bot Fortress<br />
<br />
I'll be lookin' around now. Would wanna make sure there's more of TtL around as much as Outwitters!]]></description>
			<content:encoded><![CDATA[<img src="images/smilies/master.gif" style="vertical-align: middle;" border="0" alt="Master League" title="Master League" /> I'm on beta watch <img src="images/smilies/master.gif" style="vertical-align: middle;" border="0" alt="Master League" title="Master League" /><br />
<br />
Anyone else on the <a href="https://www.testflightapp.com/join/6515e5cceaf43772ed7f1a817ed125d9-MzQ0NDcx/" target="_blank">beta</a>? There should be at least 5-10 people for testing, as much as I know about the leaderboards.<br />
<br />
So, using this thread, we will be able to discuss OML's newest game (obviously), Gauntlet's Revenge. Bug fixes, general ideas or TtL continuity, or other stuff related to said game.<br />
<br />
To get some of it off my chest:<br />
<br />
Bugs<br />
• Able to pause level from loading screen, in addition freezing the loading screen from playing<br />
• The dot cannon projectiles freeze within the moving screen when the arrow gets hit; for example, when the below listed bug happens, the projectiles move with the moving screen<br />
• Is the screen supposed to transition when the arrow gets hit? It happens sometimes<br />
• The blur effects from the background pause screen sometimes stay when resumed - as a result, the screen when resumed gets blurry (when that happened, I thought my eyes were getting paranoid lololol)<br />
• The "Back" button on the credits does not have a graphic—it's invisible<br />
<br />
Ideas<br />
• This is possibly under development, but Endless Mode for each map<br />
• A life bar mode, like in the original Gauntlet (not TtL HD)<br />
• A few more dots to avoid, like in the old times<br />
• Hard is Code Too Much Red<br />
• Another soundtrack for the Pointonium Mines to differ from Lockdown<br />
<br />
Under development<br />
• Help section<br />
• Two other maps - Jungle and Dot Bot Fortress<br />
<br />
I'll be lookin' around now. Would wanna make sure there's more of TtL around as much as Outwitters!]]></content:encoded>
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			<title><![CDATA[Brimstone Pinball General Discussion]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=3648</link>
			<pubDate>Thu, 22 May 2014 01:03:01 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=3648</guid>
			<description><![CDATA[Just a thread to discuss BP in general.<br />
<br />
<span style="font-weight: bold;">Terminology:</span><br />
<br />
Plain bumper: The ordinary black bumper with no blades.<br />
<br />
Shooter: Blue bumper that shoots dots.<br />
 Double-ended shooter: The kind that rotates and shoots one dot out of each of its two ends<br />
 2-shooter: The kind that shoots 2 dots out of one hole<br />
 4-shooter: The kind that shoots 4 dots out of one hole<br />
<br />
Blader: Black bumper that has one or more blades.<br />
 Single blader: One blade<br />
 Double blader: Two blades<br />
 Triple blader: Three blades<br />
 Windmill blader: Slow rotation<br />
 Fan blader: Fast rotation<br />
<br />
Laser: Pink bumper that shoots lasers.<br />
 Single laser: One laser<br />
 Double laser: Two lasers<br />
<br />
Stationary bumper: Stays in one position and doesn't move.<br />
Bouncing bumper: Bounces around, can ricochet off other objects.<br />
Stalking bumper: Follows you around.<br />
<br />
Aiming bumper: Aims its weapon at you.<br />
Rotating bumper: Rotates its weapon at a fixed speed.<br />
Non-aiming bumper: Does not move its weapon.<br />
<br />
<span style="font-weight: bold;">List of known bumpers:</span><br />
Note: This list is incomplete. Please help by posting additional known types of bumpers.<br />
Bouncing plain bumper<br />
Stalking plain bumper<br />
Stalking aiming single blader<br />
Stationary rotating double-ended shooter<br />
Stationary non-aiming double-ended shooter<br />
Bouncing triple fan blader<br />
Bouncing aiming single laser<br />
Stationary rotating double laser]]></description>
			<content:encoded><![CDATA[Just a thread to discuss BP in general.<br />
<br />
<span style="font-weight: bold;">Terminology:</span><br />
<br />
Plain bumper: The ordinary black bumper with no blades.<br />
<br />
Shooter: Blue bumper that shoots dots.<br />
 Double-ended shooter: The kind that rotates and shoots one dot out of each of its two ends<br />
 2-shooter: The kind that shoots 2 dots out of one hole<br />
 4-shooter: The kind that shoots 4 dots out of one hole<br />
<br />
Blader: Black bumper that has one or more blades.<br />
 Single blader: One blade<br />
 Double blader: Two blades<br />
 Triple blader: Three blades<br />
 Windmill blader: Slow rotation<br />
 Fan blader: Fast rotation<br />
<br />
Laser: Pink bumper that shoots lasers.<br />
 Single laser: One laser<br />
 Double laser: Two lasers<br />
<br />
Stationary bumper: Stays in one position and doesn't move.<br />
Bouncing bumper: Bounces around, can ricochet off other objects.<br />
Stalking bumper: Follows you around.<br />
<br />
Aiming bumper: Aims its weapon at you.<br />
Rotating bumper: Rotates its weapon at a fixed speed.<br />
Non-aiming bumper: Does not move its weapon.<br />
<br />
<span style="font-weight: bold;">List of known bumpers:</span><br />
Note: This list is incomplete. Please help by posting additional known types of bumpers.<br />
Bouncing plain bumper<br />
Stalking plain bumper<br />
Stalking aiming single blader<br />
Stationary rotating double-ended shooter<br />
Stationary non-aiming double-ended shooter<br />
Bouncing triple fan blader<br />
Bouncing aiming single laser<br />
Stationary rotating double laser]]></content:encoded>
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			<title><![CDATA[Restore purchases?]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=3467</link>
			<pubDate>Sun, 20 Apr 2014 23:23:29 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=3467</guid>
			<description><![CDATA[I purchased Brimstone Pinball on my iPad, and I want to play it on my iPhone, but there is no way to restore the purchases so that I can do that. Do I have to pay 99 cents again?]]></description>
			<content:encoded><![CDATA[I purchased Brimstone Pinball on my iPad, and I want to play it on my iPhone, but there is no way to restore the purchases so that I can do that. Do I have to pay 99 cents again?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Early Bird Brimstone Pinball?]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=3461</link>
			<pubDate>Sat, 19 Apr 2014 21:57:43 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=3461</guid>
			<description><![CDATA[I am not the type to do this (because I am already running my first tourney) but who thinks they could do something like this?]]></description>
			<content:encoded><![CDATA[I am not the type to do this (because I am already running my first tourney) but who thinks they could do something like this?]]></content:encoded>
		</item>
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			<title><![CDATA[Brimstone Pinball]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=3453</link>
			<pubDate>Thu, 17 Apr 2014 15:06:00 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=3453</guid>
			<description><![CDATA[<img src="images/smilies/gifted.gif" style="vertical-align: middle;" border="0" alt="Gifted League" title="Gifted League" /> It kinda burns. <img src="images/smilies/gifted.gif" style="vertical-align: middle;" border="0" alt="Gifted League" title="Gifted League" /><br />
<br />
So as you can see, Adam and Alex released the new Brimstone Pinball DLC today for 99¢! Personally I'm not going to get the game myself, because of my damned security questions... But it's out now, and I'm really disappointed that I can't get the game, but I wanted to make sure you guys get it yourself!<br />
<br />
Is it better? Or could it be better?]]></description>
			<content:encoded><![CDATA[<img src="images/smilies/gifted.gif" style="vertical-align: middle;" border="0" alt="Gifted League" title="Gifted League" /> It kinda burns. <img src="images/smilies/gifted.gif" style="vertical-align: middle;" border="0" alt="Gifted League" title="Gifted League" /><br />
<br />
So as you can see, Adam and Alex released the new Brimstone Pinball DLC today for 99¢! Personally I'm not going to get the game myself, because of my damned security questions... But it's out now, and I'm really disappointed that I can't get the game, but I wanted to make sure you guys get it yourself!<br />
<br />
Is it better? Or could it be better?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Aim Slightly A-Skew TTL2]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=3195</link>
			<pubDate>Tue, 25 Feb 2014 20:33:32 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=3195</guid>
			<description><![CDATA[I'm stuck on this achievement right now where I have to "Have a close call with three skewers". I assume it means skewer a dot with the lightsabers right as they're about to hit you, but so far nothing I've tried works. Would anyone mind helping me out with this one?]]></description>
			<content:encoded><![CDATA[I'm stuck on this achievement right now where I have to "Have a close call with three skewers". I assume it means skewer a dot with the lightsabers right as they're about to hit you, but so far nothing I've tried works. Would anyone mind helping me out with this one?]]></content:encoded>
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			<title><![CDATA[On Android now!]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=3190</link>
			<pubDate>Mon, 24 Feb 2014 14:06:51 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=3190</guid>
			<description><![CDATA[<img src="images/smilies/gifted.gif" style="vertical-align: middle;" border="0" alt="Gifted League" title="Gifted League" /> I'm feeling like an android. <img src="images/smilies/gifted.gif" style="vertical-align: middle;" border="0" alt="Gifted League" title="Gifted League" /><br />
<br />
It's finally out, as well as it is TTL's 4th birthday! For four years, OML's games have been burning their lasers into our hearts. Now it's burning more lasers into our hearts. And the bodies of red dots. They are dead now.<br />
<br />
Feel free to express your android-like feelings. Even though I don't have an Android device, it's still exciting to see OML extend to many reaches so more people can play their game. And it's nice to see how other people feel too!]]></description>
			<content:encoded><![CDATA[<img src="images/smilies/gifted.gif" style="vertical-align: middle;" border="0" alt="Gifted League" title="Gifted League" /> I'm feeling like an android. <img src="images/smilies/gifted.gif" style="vertical-align: middle;" border="0" alt="Gifted League" title="Gifted League" /><br />
<br />
It's finally out, as well as it is TTL's 4th birthday! For four years, OML's games have been burning their lasers into our hearts. Now it's burning more lasers into our hearts. And the bodies of red dots. They are dead now.<br />
<br />
Feel free to express your android-like feelings. Even though I don't have an Android device, it's still exciting to see OML extend to many reaches so more people can play their game. And it's nice to see how other people feel too!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TTL 1 vs TTL 2]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=3189</link>
			<pubDate>Mon, 24 Feb 2014 09:49:43 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=3189</guid>
			<description><![CDATA[I was browsing the ratings for TTL 1 and TTL 2 and found it curious how some people like one game better than the other.<br />
<br />
I am just curious the forum's thoughts on which TTL game is better and the pros and cons of each.]]></description>
			<content:encoded><![CDATA[I was browsing the ratings for TTL 1 and TTL 2 and found it curious how some people like one game better than the other.<br />
<br />
I am just curious the forum's thoughts on which TTL game is better and the pros and cons of each.]]></content:encoded>
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			<title><![CDATA[Iphone 4 compatability]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=3039</link>
			<pubDate>Fri, 31 Jan 2014 13:24:54 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=3039</guid>
			<description><![CDATA[Is it possible for TtL 2 to have iphone 4 compatability. I play TtL and love it and I would really like to play the sequel, but all I have is an iphone 4.]]></description>
			<content:encoded><![CDATA[Is it possible for TtL 2 to have iphone 4 compatability. I play TtL and love it and I would really like to play the sequel, but all I have is an iphone 4.]]></content:encoded>
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			<title><![CDATA[Score back off Bug]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=3034</link>
			<pubDate>Thu, 30 Jan 2014 17:31:31 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=3034</guid>
			<description><![CDATA[I just played a ClassicMode game ,<br />
it's a 49 minute game,<br />
and from about 30min or 500,000 PTS ,my score start to back off.<br />
<br />
here is some print screen,<br />
you will see the PTS keep raising while my score keep decreasing.<br />
(the upper-right high score is the highest point in this game)<br />
<br />
<img src="https://dl.dropboxusercontent.com/u/3357135/tilt%20to%20live%20bug/2014-01-31%2001.07.48.png" border="0" alt="[Image: 2014-01-31%2001.07.48.png]" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/3357135/tilt%20to%20live%20bug/2014-01-31%2001.08.55.png" border="0" alt="[Image: 2014-01-31%2001.08.55.png]" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/3357135/tilt%20to%20live%20bug/2014-01-31%2001.15.56.png" border="0" alt="[Image: 2014-01-31%2001.15.56.png]" /><br />
<br />
and the final score is decreased score =(<br />
<img src="https://dl.dropboxusercontent.com/u/3357135/tilt%20to%20live%20bug/2014-01-31%2001.16.08.png" border="0" alt="[Image: 2014-01-31%2001.16.08.png]" />]]></description>
			<content:encoded><![CDATA[I just played a ClassicMode game ,<br />
it's a 49 minute game,<br />
and from about 30min or 500,000 PTS ,my score start to back off.<br />
<br />
here is some print screen,<br />
you will see the PTS keep raising while my score keep decreasing.<br />
(the upper-right high score is the highest point in this game)<br />
<br />
<img src="https://dl.dropboxusercontent.com/u/3357135/tilt%20to%20live%20bug/2014-01-31%2001.07.48.png" border="0" alt="[Image: 2014-01-31%2001.07.48.png]" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/3357135/tilt%20to%20live%20bug/2014-01-31%2001.08.55.png" border="0" alt="[Image: 2014-01-31%2001.08.55.png]" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/3357135/tilt%20to%20live%20bug/2014-01-31%2001.15.56.png" border="0" alt="[Image: 2014-01-31%2001.15.56.png]" /><br />
<br />
and the final score is decreased score =(<br />
<img src="https://dl.dropboxusercontent.com/u/3357135/tilt%20to%20live%20bug/2014-01-31%2001.16.08.png" border="0" alt="[Image: 2014-01-31%2001.16.08.png]" />]]></content:encoded>
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		<item>
			<title><![CDATA[Some TTL2 tips and a replay]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=2840</link>
			<pubDate>Mon, 16 Dec 2013 08:07:13 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=2840</guid>
			<description><![CDATA[Hi!<br />
Before you read this post,I suggest you to see this <a href="http://www.onemanleft.com/forums/showthread.php?tid=2754" target="_blank">Trick list</a> first,most of the trick in the game listed,its very helpful!<br />
<br />
<br />
Here are some tips of mine:<br />
1.Increasing the combo number is more important than kill red dots.<br />
<br />
2.Always eat those item which not helpful to increase combo,like color ball,laser ball.<br />
If game is just beginning,eat disguise and shield too,we need them only when red dots are going crazy(like two or three mins after game started).<br />
<br />
3.Hitting burning ball is the fastest way to increase combo,and just for safe,we should use disguise or shield while hitting the ball.<br />
<br />
4.Because of nuke has high chance to come up,so always keep nukes untouched,unless there are two or more on the screen at same time,then go eat them and getting the Match 3 Nukes combo.<br />
<br />
5.In the late game(two or three mins after game started),do the best to keep at least one disguise on the field,and make sure you are not using it unless skewers show up(they are most dangerous thing in this game..).<br />
<br />
6.Upper limit of combo is 100.<br />
<br />
feel free to share your tips too!<img src="images/smilies/blush.gif" style="vertical-align: middle;" border="0" alt="Blush" title="Blush" /><br />
<br />
<br />
And the video below is one replay of my code red game,<br />
which score is 876,460,560 (best of mine so far=D)<br />
<!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/pcoyaAbi54A" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed -->]]></description>
			<content:encoded><![CDATA[Hi!<br />
Before you read this post,I suggest you to see this <a href="http://www.onemanleft.com/forums/showthread.php?tid=2754" target="_blank">Trick list</a> first,most of the trick in the game listed,its very helpful!<br />
<br />
<br />
Here are some tips of mine:<br />
1.Increasing the combo number is more important than kill red dots.<br />
<br />
2.Always eat those item which not helpful to increase combo,like color ball,laser ball.<br />
If game is just beginning,eat disguise and shield too,we need them only when red dots are going crazy(like two or three mins after game started).<br />
<br />
3.Hitting burning ball is the fastest way to increase combo,and just for safe,we should use disguise or shield while hitting the ball.<br />
<br />
4.Because of nuke has high chance to come up,so always keep nukes untouched,unless there are two or more on the screen at same time,then go eat them and getting the Match 3 Nukes combo.<br />
<br />
5.In the late game(two or three mins after game started),do the best to keep at least one disguise on the field,and make sure you are not using it unless skewers show up(they are most dangerous thing in this game..).<br />
<br />
6.Upper limit of combo is 100.<br />
<br />
feel free to share your tips too!<img src="images/smilies/blush.gif" style="vertical-align: middle;" border="0" alt="Blush" title="Blush" /><br />
<br />
<br />
And the video below is one replay of my code red game,<br />
which score is 876,460,560 (best of mine so far=D)<br />
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<iframe width="560" height="315" src="http://www.youtube.com/embed/pcoyaAbi54A" frameborder="0" allowfullscreen></iframe><br />
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			<title><![CDATA[So, Adam and Alex]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=2839</link>
			<pubDate>Sat, 14 Dec 2013 21:27:56 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=2839</guid>
			<description><![CDATA[Hey you two!<br />
<br />
I post this thread to ask: are you making profit with ttl2? Do you have the number of downloads expected? <br />
<br />
I maybe shouldn't be curious, but I'm concerned whether you did way better than with outwitters or not <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></description>
			<content:encoded><![CDATA[Hey you two!<br />
<br />
I post this thread to ask: are you making profit with ttl2? Do you have the number of downloads expected? <br />
<br />
I maybe shouldn't be curious, but I'm concerned whether you did way better than with outwitters or not <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></content:encoded>
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			<title><![CDATA[Levelling-up in Old School mode]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=2838</link>
			<pubDate>Sat, 14 Dec 2013 20:14:01 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=2838</guid>
			<description><![CDATA[TTL2 rocks. Now, my waste-time is used on TTL2 instead of the original! <br />
<br />
But: how does one level-up in Old School mode without turning the mode off? For example, to achieve "Warrior Princess", one must get a 30% bonus; on a lower level one has to beat a boss. Am I missing something?<br />
<br />
Wicked, wicked game. Thanks.]]></description>
			<content:encoded><![CDATA[TTL2 rocks. Now, my waste-time is used on TTL2 instead of the original! <br />
<br />
But: how does one level-up in Old School mode without turning the mode off? For example, to achieve "Warrior Princess", one must get a 30% bonus; on a lower level one has to beat a boss. Am I missing something?<br />
<br />
Wicked, wicked game. Thanks.]]></content:encoded>
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			<title><![CDATA[CrashesAfterEveryGame Bug]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=2766</link>
			<pubDate>Thu, 21 Nov 2013 15:15:25 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=2766</guid>
			<description><![CDATA[Hello,<br />
<br />
My TTL2 crashes whenever I go 'Retry'<br />
<br />
After I die I get the tables and achievements and everything and hit continue and thats ok but the hit retry and it closes. Every. Time.<br />
<br />
I'm playing on a 4S w/ iOS7. I even tried closing all other open apps, same problem.]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
My TTL2 crashes whenever I go 'Retry'<br />
<br />
After I die I get the tables and achievements and everything and hit continue and thats ok but the hit retry and it closes. Every. Time.<br />
<br />
I'm playing on a 4S w/ iOS7. I even tried closing all other open apps, same problem.]]></content:encoded>
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			<title><![CDATA[TTL2 BUGS]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=2755</link>
			<pubDate>Mon, 18 Nov 2013 13:10:23 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=2755</guid>
			<description><![CDATA[1. If u died just before the boss(u know there will be an alert, the screen will be red)come, u will not be forced to stop the game but u cannot move until the boss came to kill u.<br />
2. If u play TTL2 offline, it seems like the score cannot be recorded, even if u get online afterwards.]]></description>
			<content:encoded><![CDATA[1. If u died just before the boss(u know there will be an alert, the screen will be red)come, u will not be forced to stop the game but u cannot move until the boss came to kill u.<br />
2. If u play TTL2 offline, it seems like the score cannot be recorded, even if u get online afterwards.]]></content:encoded>
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			<title><![CDATA[Trick list?]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=2754</link>
			<pubDate>Mon, 18 Nov 2013 04:02:57 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=2754</guid>
			<description><![CDATA[Hi guys,<br />
<br />
Is there a trick list or something out there that explains how to perform some tricks to rack up the combo? For example I have no idea how or when laser pool activates.<br />
<br />
Thanks <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></description>
			<content:encoded><![CDATA[Hi guys,<br />
<br />
Is there a trick list or something out there that explains how to perform some tricks to rack up the combo? For example I have no idea how or when laser pool activates.<br />
<br />
Thanks <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></content:encoded>
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			<title><![CDATA[Best New Apps: 'Tilt to Live 2']]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=2751</link>
			<pubDate>Sun, 17 Nov 2013 16:09:10 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=2751</guid>
			<description><![CDATA[Just came across this<br />
Awesome<br />
<br />
<a href="http://www.theverge.com/2013/11/14/5104244/best-new-apps-tilt-to-live-2" target="_blank">The Verge</a>]]></description>
			<content:encoded><![CDATA[Just came across this<br />
Awesome<br />
<br />
<a href="http://www.theverge.com/2013/11/14/5104244/best-new-apps-tilt-to-live-2" target="_blank">The Verge</a>]]></content:encoded>
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			<title><![CDATA[Some questions about TTL2]]></title>
			<link>http://www.onemanleft.com/forums/showthread.php?tid=2747</link>
			<pubDate>Sun, 17 Nov 2013 04:06:30 +0000</pubDate>
			<guid isPermaLink="false">http://www.onemanleft.com/forums/showthread.php?tid=2747</guid>
			<description><![CDATA[Hello !<br />
<br />
Please excuse my english, I'm chinese and not good in english. <br />
<br />
The question is when I play TTL2 on my iPhone 4S ,I can't see the red dots appears from the other side,only can see the dots when the cursor move to the other side,it means I can't see the game display entirely.I think it can add a setting that can display the whole frame likes iPad,perhaps will have black border，but I have not mind.<br />
<br />
At last,sorry for my poor English  again!]]></description>
			<content:encoded><![CDATA[Hello !<br />
<br />
Please excuse my english, I'm chinese and not good in english. <br />
<br />
The question is when I play TTL2 on my iPhone 4S ,I can't see the red dots appears from the other side,only can see the dots when the cursor move to the other side,it means I can't see the game display entirely.I think it can add a setting that can display the whole frame likes iPad,perhaps will have black border，but I have not mind.<br />
<br />
At last,sorry for my poor English  again!]]></content:encoded>
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