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Update-bombshells becoming OP
11-23-2012, 09:41 AM
Post: #9
RE: Update-bombshells becoming OP
(11-21-2012 02:28 PM)daHsu Wrote:  
(11-21-2012 04:07 AM)oneadamleft Wrote:  We do have our eye on special unit winrates. We're going to let the update play out for a bit and see what, if anything changes.

Haha if you do you'd probably see a lot of losses in the veggienauts... people (at least my opponents) simply aren't catching on to the uses of the brambler fast enough.

My problem with veggienauts is finding a good opportunity to spawn bramble. So far I have only used him 3 times. Once was against a new player...so lets not count it. The second I got him 2 early and lost badly. Third is still playing out.

I feel the new +1 wit has cause every1 to be a lot more offensive and as such its hard to find a good moment to spawn him.

In addition I'm predicting more scrambler wins.
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Messages In This Thread
Update-bombshells becoming OP - daHsu - 11-20-2012, 11:41 AM
RE: Update-bombshells becoming OP - Emuchu - 11-20-2012, 11:49 AM
RE: Update-bombshells becoming OP - AJaW96 - 11-20-2012, 07:07 PM
RE: Update-bombshells becoming OP - Harti - 11-20-2012, 09:11 PM
RE: Update-bombshells becoming OP - daHsu - 11-21-2012, 02:28 PM
RE: Update-bombshells becoming OP - game_taker - 11-23-2012 09:41 AM
RE: Update-bombshells becoming OP - Emuchu - 11-23-2012, 03:22 PM
RE: Update-bombshells becoming OP - Saren - 11-24-2012, 06:21 PM
RE: Update-bombshells becoming OP - Saren - 11-24-2012, 06:52 PM

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