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@ OML 4 day limit
10-15-2012, 03:17 PM
Post: #7
RE: @ OML 4 day limit
I mean, Outwitters is an asynchronous turn based strategy game, emphasis on asynchronous. OML can't make the time limit too short or they lose the virtue of the genre, which appeals to casual gamers, or those who are looking for a "pick up and play for a few minutes, set the game aside for a time" gaming experience, the kind that has become extremely popular with the rise of mobile phone gaming (ex. Words with friends). To set a rule that all games are automatically forfeited if no turn is taken by a player for a day may appeal to hardcore people, but I think it will also turn away more casual gamers. So OML has to do a balancing act between the two, and I think 4 days is a reasonable compromise.
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Messages In This Thread
@ OML 4 day limit - blckace - 10-15-2012, 01:25 PM
RE: @ OML 4 day limit - GreatGonzales - 10-15-2012, 01:29 PM
RE: @ OML 4 day limit - blckace - 10-15-2012, 02:14 PM
RE: @ OML 4 day limit - TheQwertiest - 10-15-2012, 02:29 PM
RE: @ OML 4 day limit - GreatGonzales - 10-15-2012, 02:35 PM
RE: @ OML 4 day limit - TheQwertiest - 10-15-2012, 02:44 PM
RE: @ OML 4 day limit - GreatGonzales - 10-15-2012 03:17 PM
RE: @ OML 4 day limit - TheQwertiest - 10-15-2012, 03:22 PM
RE: @ OML 4 day limit - Juslas - 10-15-2012, 05:28 PM
RE: @ OML 4 day limit - CombatEX - 10-16-2012, 02:52 AM
RE: @ OML 4 day limit - Fluffysox - 10-16-2012, 03:33 AM
RE: @ OML 4 day limit - yury119192 - 10-16-2012, 08:02 PM
RE: @ OML 4 day limit - worldfamous - 10-17-2012, 01:48 AM
RE: @ OML 4 day limit - TheQwertiest - 10-17-2012, 01:51 AM
RE: @ OML 4 day limit - Ezk99 - 10-17-2012, 05:11 PM
RE: @ OML 4 day limit - Ezk99 - 10-18-2012, 02:33 PM
RE: @ OML 4 day limit - Tenrabbits - 10-17-2012, 09:35 PM

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