Outwitters' low revenue - Marketing suggestions and ideas for OML
11-06-2012, 01:20 AM
(This post was last modified: 11-06-2012 01:34 AM by joelduque.)
Post: #69
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RE: Outwitters' low revenue - Marketing suggestions and ideas for OML
Just keep doing what you do best and what's important, keep improving this quality and fun game. Money will eventually come, I just hope it would be just in time.
(11-03-2012 09:41 PM)Luckymori Wrote: Hey, It would rock mine too. A fast open elimination-type tournament mode for 1v1 would be feasible, don't know what would be sweet max time allowed before timeout. As said above, 15-30 min/turn seems to be a good start. You don't know me? Let me introduce myself. I am Anonymous. May the wits ever favor you. |
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