Super-Titan Replay Discussion
12-18-2013, 08:39 PM
Post: #913
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RE: Super-Titan Replay Discussion
(12-18-2013 01:23 AM)erikpdumont Wrote: I don't play 2v2 much ever, so I'm completely unused to the strategies involved, so maybe my questions are way off. But looking at this, my first question is why didn't acameronp do more early on to put pressure on Alvendor around turn 30ish, or later on around turn 74? Seems he had enough troops and could've saved for the wits easily enough, but for not doing so, Alvendor never seemed to have to scramble for his own defense. Good question, I think it is an option for him to put pressure on my base but it is not as easy as it looks. I was well aware he had a bunch of soldiers top and I tried to keep just as much defense as needed but not more (every wit could be the deciding factor in a game like this). The problem for him is that he can only reinforce from one spawn while we have three spawns close by. If he would move out with all his soldiers he would maybe kill two units from me but the next turn I would create two units to defend, mobi natichux sniper to defend, and natichux would create a unit from top spawn, effectively giving us 4 more units to quickly handle the attack. So it is tougher than in looks to attack at that point. We certainly do communicate in the game, not every turn but rather in tricky situations or when we find a plan that requires the other one to do a specific move. After a couple of games you get used basic strategies for each map. On this map: he defends bottom, I put pressure top. We try to get some bombshell(s) in the middle, I try to make some mobi plays... Also if nothing special is going on he can just make a bombshell and deploy it on his spawn point without saying anything and I know without communicating I need to place it the next round with my mobi if possible. He also knows that if I got some mobi(s) he can move out and attack and count on me to teleport back some of the units before they get killed. Soldier spam FTW |
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