The future of Outwitters
07-15-2014, 11:40 PM
Post: #16
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RE: The future of Outwitters
The thing I would want most from a sequel is a re-balancing of the standard units to make defending less efficient. Personally, I would lower soldier HP or increase the wit cost to discourage the default soldier wall and promote more map movement and aggressiveness. The game is most fun when there are units flying all around the map.
I think outwitters would also benefit from a faster game mode like hearthstone or Banner Saga where each player goes back and forth in one session. Obviously, this type of mode would benefit from a system that promotes shorter, more aggressive games with fewer turns than the standard high-level game we see today. The features we already have are pretty incredible, I really love the overall architecture of outwitters, but what keeps me from playing is the grind of the metagame. |
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