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Some thoughts on 2v2 matchmaking
06-18-2014, 03:05 PM
Post: #4
RE: Some thoughts on 2v2 matchmaking
Maybe there should be a "matchability quotient" such as (time spent waiting) - k * (skill difference) where k is a constant that is best determined by you guys. Whichever match has the highest matchability quotient over a predetermined number wins. Maybe change (time spent waiting) into a logistic function of time spent.

RIP, these forums

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RE: Some thoughts on 2v2 matchmaking - Flarp55 - 06-18-2014 03:05 PM

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