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"No Spawns Allowed!" Tournament #2 [lawtai wins!]
02-14-2014, 02:34 AM
Post: #60
RE: "No Spawns Allowed!" Tournament #2 [Signups closed, tournament underway]
(02-13-2014 12:07 PM)TheGreatErenan Wrote:  Yeah, Foundry doesn't seem to work very well for this. Long Nine is pretty good. Sweetie Plains is great. Not sure how I feel about Glitch, really. I think I prefer five unit maps over the three unit ones. And there's still a bunch of untested maps (Thorn Gulley, I'm looking at you).

To some extent this tournament is proving to be sort of an exploration of which maps to avoid. Confused Next time we'll have to restrict map choice a lot.

I'm thinking just Long Nine, Sweetie Plains, and Thorn Gulley, maaaaaaybe Sweet Tooth, but the lack of a runner will probably make things very annoying. Still on the fence about Glitch. No runner. Dodgy

It might complicate the simplicity of this, but if you wanted to do more maps, you could make a rule where you are allowed to spawn 1 runner on your first turn for any map where a runner is not a predeployed unit.

"Love is patient, love is kind....It does not dishonor others, is not self-seeking, is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres." 1st Corinthians 13:4
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RE: "No Spawns Allowed!" Tournament #2 [Signups closed, tournament underway] - [PETA] Cor13:4 - 02-14-2014 02:34 AM

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