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Good Game vs iPro Meeting : iPro discussion
10-05-2013, 12:45 PM (This post was last modified: 10-05-2013 01:04 PM by Thrutchy.)
Post: #6
RE: Good Game "meeting": turn 2, started 10/3 4pm central
(10-04-2013 06:22 PM)terenceshiu2005 Wrote:  For option 3, will they move their heavy on E8?

In my opinion that would be good because:
* assuming we bank a few wits, we can scramble the heavy if they attack
* the heavy becomes a great scramble target. We can hide it behind the soldier.

If we were any other race, I'd be concerned about they heavy if we move the soldier to C6.

Here would be an unexpected option:

5. Spawn runner -> G2. Medic -> F2 and boost runner. I'm guessing that they most likely put a runner on their bonus, so they would be able to tell a runner is on G2. They will assume that it is not boosted and may they may try to kill it.
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Messages In This Thread
RE: Good Game "meeting": turn 2, started 10/3 4pm central - Thrutchy - 10-05-2013 12:45 PM
Good game meeting: turn 4, sent - Thrutchy - 10-11-2013, 12:13 PM
Good game meeting, turn 6, sent - Thrutchy - 10-18-2013, 10:26 AM
RE: Good game meeting, turn 6 - Thrutchy - 10-18-2013, 01:31 PM
RE: Good game meeting, turn 6 - Thrutchy - 10-18-2013, 02:37 PM

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