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Let's have some fun! Tournament
11-06-2013, 02:16 PM
Post: #151
RE: Let's have some fun! Tournament [Sign-ups now closed!]
You need to copy and paste the replay. Just hold your finger on the replay then tap copy link and paste it here.

Doowhat? Doodat? Okey:3

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11-06-2013, 02:16 PM
Post: #152
RE: Let's have some fun! Tournament [Sign-ups now closed!]
(11-06-2013 02:12 PM)BAMF Debbie Wrote:  Division B
Round 4
P1 ~ pidge ~
P2 BAMF Debbie (winner)

outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICAkNrJ3goM
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11-06-2013, 02:25 PM
Post: #153
RE: Let's have some fun! Tournament [Sign-ups now closed!]
Has anyone finished a snipers only game yet? lol
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11-06-2013, 02:27 PM
Post: #154
RE: Let's have some fun! Tournament [Sign-ups now closed!]
Sorry been inactive lately. So I need to play E128 something something in a round one game?

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11-07-2013, 01:31 AM (This post was last modified: 11-07-2013 01:59 AM by lawtai.)
Post: #155
RE: Let's have some fun! Tournament [Sign-ups now closed!]
Question about Round 4. For the rotating spawns on any 2-spawn map - Spawn runner, then soldier, then medic, then sniper, then heavy, then special and repeat.

So on my turn, am I only allowed to spawn that unit for that turn? Or just that spawn? So on turn 1, I can only spawn runners, or I can spawn both a runner and a soldier?

Round 3 outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICAkO3lqQkM

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11-07-2013, 02:09 AM
Post: #156
RE: Let's have some fun! Tournament [Sign-ups now closed!]
In Round 6, I guess the medic is considered a special as well?
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11-07-2013, 02:10 AM
Post: #157
RE: Let's have some fun! Tournament [Sign-ups now closed!]
Nope, medic shouldn't be considered a special unit.

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11-07-2013, 02:19 AM
Post: #158
RE: Let's have some fun! Tournament [Sign-ups now closed!]
(11-07-2013 01:31 AM)lawtai Wrote:  Question about Round 4. For the rotating spawns on any 2-spawn map - Spawn runner, then soldier, then medic, then sniper, then heavy, then special and repeat.

So on my turn, am I only allowed to spawn that unit for that turn? Or just that spawn? So on turn 1, I can only spawn runners, or I can spawn both a runner and a soldier?

Not exactly. You can spawn 2 units per turn or none at all, as long as you keep that spawn order intact. For example:

Turn 1: Spawn a runner then a soldier.
Turn 3: Spawn nothing.
Turn 5: Spawn a medic.
Turn 7: Spawn a sniper then a heavy.
Turn 9: Spawn a special.
Turn 11: Spawn nothing.
Turn 13: Spawn a runner.

And so on. Does that help?

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11-07-2013, 02:56 AM (This post was last modified: 11-07-2013 02:57 AM by [PETA] Doodat.)
Post: #159
RE: Let's have some fun! Tournament [Sign-ups now closed!]
(11-07-2013 02:19 AM).Memories. Wrote:  
(11-07-2013 01:31 AM)lawtai Wrote:  Question about Round 4. For the rotating spawns on any 2-spawn map - Spawn runner, then soldier, then medic, then sniper, then heavy, then special and repeat.

So on my turn, am I only allowed to spawn that unit for that turn? Or just that spawn? So on turn 1, I can only spawn runners, or I can spawn both a runner and a soldier?

Not exactly. You can spawn 2 units per turn or none at all, as long as you keep that spawn order intact. For example:

Turn 1: Spawn a runner then a soldier.
Turn 3: Spawn nothing.
Turn 5: Spawn a medic.
Turn 7: Spawn a sniper then a heavy.
Turn 9: Spawn a special.
Turn 11: Spawn nothing.
Turn 13: Spawn a runner.

And so on. Does that help?

Right. Maybe to clarify:
You can only spawn once per rotation. So, once you spawn the runner, you move to the next unit. You cannot skip units, you cannot go out of order. You cannot, say, spawn a soldier then a runner on the same turn, you have to spawn the runner first.

(11-07-2013 02:09 AM)BAMF Debbie Wrote:  In Round 6, I guess the medic is considered a special as well?

Special is only the unit worth 7 wits.

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2v2 - w/jesusfuentesh #7
2v2 Master League - w/baustin #17 // w/Juslas #85 // Randoms #38
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11-07-2013, 03:03 AM
Post: #160
RE: Let's have some fun! Tournament [Sign-ups now closed!]
ok sounds good.

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