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1st GG Clan Tourney (WINNER: Anonymous Clan) [Concluded]
12-09-2013, 02:05 PM (This post was last modified: 12-09-2013 02:14 PM by TheQwertiest.)
Post: #421
RE: 1st Good Game Clan Tournament (iPro takes the lead) [Updated 11/29/13]
(12-09-2013 01:17 PM)Thrutchy Wrote:  To help prevent that from happening, one of the duties of our hosts has been recording time that our turn started. With an indecisive or complex turn we have sometimes sent our turn within the last couple hours. Other clans might want to do that as well to prevent timeouts. I hate seeing these timeout rules needing to be exercised.

we will try to exercise this in our games as well. i somewhat take a mental note of the time but i dont record it.

(12-09-2013 01:28 PM)amoffett Wrote:  Ya, we're always trying to keep on top of when the turns are due. I don't know, maybe something came up today with Pastil, but otherwise, it's a tough spot. We've had turns (and a couple in this game) where we would've liked more time, but in trying the keep to the limit, we have to send it at 3 days with the best we've got.

yeah i have to admit ive been a bit busy this week because of exams (ends today) but the game still says 3 days here on my side.
we already have a move but i was just waiting on the confirmation of other members but i guess i send in the turn now

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RE: 1st Good Game Clan Tournament (iPro takes the lead) [Updated 11/29/13] - TheQwertiest - 12-09-2013 02:05 PM

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