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Enhancement request: dry-run mode
07-16-2013, 10:02 PM (This post was last modified: 07-16-2013 10:17 PM by Thrutchy.)
Post: #15
RE: Enhancement request: dry-run mode
99% of the time, I plan my my entire turn before doing anything. I use what I currently see, what I've seen in replays, speculation, and sometimes counting opponent wits. If I can, I start with plays that increase my vision and limit the vision of my opponent. If I find anything unexpected, I'll replan at that point. I assume this is standard procedure for a ST.

I'm talking about a tool to help with the mechanics of this planning. It would be the equivalent of brain simulated a turn. Information not available at the beginning of the turn (or the start of this mode) cannot be revealed (i.e. FoW contents, what are thorn children). It is only a dry-run and may not be actually playable.

This request is clearly a long shot. For me, I'd appreciate this improvement more than anything else because it reduces how much time I spend in a game. So, I thought I'd ask anyway.



Oh, and remember the wit for kill? To use all your wits in a big attack, you'll want to save one non-killing play until the end. Killing earlier can also give more vision. All moves first and then attack would many times not work well.
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RE: Enhancement request: dry-run mode - Thrutchy - 07-16-2013 10:02 PM

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