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Need advice? - Post your replay!
04-22-2013, 02:47 PM (This post was last modified: 04-23-2013 01:53 AM by Thrutchy.)
Post: #289
RE: Need advice? - Post your replay!
(04-21-2013 03:08 PM)ElPared Wrote:  outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y9cW0Aww

2 : that runner placement seems to suggest that you intended immediate attack. I suggest the primary purpose of a runner be vision, not attack range. This is probably more important on 1 spawn maps where going through runners will put you at a unit disadvantage. I usually put a runner up near the base instead.

4 : look at wit & unit delta from attack and counterattack. Just the unit trade is bad - you killed 2 and put 3 in jeopardy (his counter didn't need to put his heavy in jeopardy). Pre attack, I'd value your soldier at 5 wits (1 away from spawn move range), your runner at 2 wits, his medic at 3 (another medic would be placed next to spawn), and his soldier at 3 wits. Ignoring his spawn-move that he'd do anyway, I count you spent/lost 12 wits and he spent/lost 9 wits. Overall, you lost 1 unit and 3 wits vs. your opponent. Since your runner had so much vision, you could determine this before attacking and see this attack would not be in your favor.
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Messages In This Thread
Need advice? - Post your replay! - Harti - 07-07-2012, 07:31 PM
RE: Need advice? - Post your replay! - 123 - 07-17-2012, 01:05 AM
RE: Need advice? - Post your replay! - 123 - 07-17-2012, 03:19 AM
Long nine v scrambler - Ralphabetsoup - 01-31-2013, 09:52 AM
RE: Long nine v scrambler - EkoFox - 01-31-2013, 10:51 AM
RE: Need advice? - Post your replay! - Thrutchy - 04-22-2013 02:47 PM

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