Poll: Which maps (if any) should be retired? This poll is closed. |
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Sharkfood Island | 68 | 11.91% | |
Long Nine | 29 | 5.08% | |
Glitch | 22 | 3.85% | |
Foundry | 74 | 12.96% | |
Sweetie Plains | 35 | 6.13% | |
Peekaboo | 84 | 14.71% | |
Reaper | 36 | 6.30% | |
Thorn Gulley | 33 | 5.78% | |
Don't remove any maps! | 190 | 33.27% | |
Total | 571 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Which Maps to Retire?
02-06-2013, 03:17 AM
(This post was last modified: 02-06-2013 03:22 AM by GreatGonzales.)
Post: #64
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RE: Which Maps to Retire?
I definitely think the game is still evolving. I know I am still learning!
Something to consider. I know people are saying they want to get rid of x map because it favors scallywags; y map because it favors adorables. The thing is, perfect balance is impossible (I contend), and as such there will always be a better team, or at least better teams, for a given map. That being said, there's certainly some balance that can be done, and some team advantage that should be considered unacceptable. In other words, we shouldn't have a map that heavily favors one team over others, but we won't be able to remove any sort of advantage. Since league maps are chosen at random, I think a good goal would be to design maps in such a way to encourage balance to the extent possible, and barring perfect balance the goal should be to spread the advantage around between the 4 teams. Ideally: 2 maps that favor each team. This is a more realistic goal than perfect balance on all maps. It'll be GG when you're up against GG of GG. |
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