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Gameplay Logistical Improvements
07-09-2012, 02:55 AM
Post: #32
RE: Gameplay Logistical Improvements
A mortar cannon does not arrive upon the field ready to fire, nor is it ready to leave without time-consuming deconstruction.

Given that I'm alone in preferring realism to "video game," I'll bow out of this one.

If this game is going to slide to 30+ min between moves... Well 7 days is far too long for someone to be given to make 3 minutes worth of observation and decision making. (And properly manipulate their units w/o 'mis-clicks'.)
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RE: Gameplay Logistical Improvements - projectantares - 07-09-2012 02:55 AM

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