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What would your special unit be able to do?
12-19-2012, 01:27 AM
Post: #9
RE: What would your special unit be able to do?
Poison - once infected your unit looses 1 pt until the turn after the special is dead. Medics can heal the poisoned unit but poin loss continues. Special poison unit starts with 1 point and can be boosted to 2 using a medic.

I'm not saying, I'm just sayin'.
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RE: What would your special unit be able to do? - NDRDOG - 12-19-2012 01:27 AM

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