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11-27-2012, 09:31 AM
Post: #12
RE: Scenarios
(11-27-2012 07:38 AM)Sasquatch Wrote:  I've thought about this when I first started playing this game, but that would just give OML more work with no guarantee of profit... Granted, nothing you do guarantees profit, but this seems like a LOT of work, I mean, they have to think of complex intricate puzzles every week?

Allowing user generated content would be interesting, and no ongoing work for OML once infrastructure is setup.

Make a mode where you can prearrange the map and wit count, and set an objective. Then let people upload for others to try. Map setter gets +1 point each fail, player gets +1 point if accomplished (1st try only maybe). Or some sort of tracking system to keep people interested. Make the mode an IAP.

It'd be limited, as could only be 1 turn, but it'd be something for those impatient with the online only aspect.

Prob still a lot of work to setup though...

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Messages In This Thread
Scenarios - G_Spell - 11-26-2012, 03:16 PM
RE: Scenarios - TheQwertiest - 11-26-2012, 03:24 PM
RE: Scenarios - daHsu - 11-26-2012, 03:25 PM
RE: Scenarios - worldfamous - 11-26-2012, 03:36 PM
RE: Scenarios - garcia1000 - 11-26-2012, 03:39 PM
RE: Scenarios - TheQwertiest - 11-26-2012, 03:45 PM
RE: Scenarios - DoubtingTobin - 11-26-2012, 05:00 PM
RE: Scenarios - TheQwertiest - 11-26-2012, 05:04 PM
RE: Scenarios - G_Spell - 11-27-2012, 07:32 AM
RE: Scenarios - TheQwertiest - 11-27-2012, 07:38 AM
RE: Scenarios - Sasquatch - 11-27-2012, 07:38 AM
RE: Scenarios - RandyDogz - 11-27-2012 09:31 AM

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