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Update-bombshells becoming OP
11-24-2012, 12:39 PM
Post: #13
RE: Update-bombshells becoming OP
I feel like this is starting to get off topic...But I just had a game where I dominated with bramble on glitch (would post replay but im quite lazy). I got bramble turn turn 6, and made sure my opponent was not away of the bramble or the vine i made that turn. Turn 8 I used the vines to control the centre. By turn 13 I had 5 vines + a sniper. I soon lost the sniper. By turn 19 i had a new sniper and started harassing his wit point to give me +2 wit advantages. I ended it turn 28 with a bunch of branches.

I find its rly useful not to show ur bramble + first branch the first turn you make it. Especially on larger maps since this allows for two mother branches.

Right now I have a match on Torn Gulley veggie (me) vs scally wag. Both of us got our specials. Base hp wise he is winning, however in all other respects I'm ahead. I got 18 branches so i control the map for the most part ^^.
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Messages In This Thread
Update-bombshells becoming OP - daHsu - 11-20-2012, 11:41 AM
RE: Update-bombshells becoming OP - Emuchu - 11-20-2012, 11:49 AM
RE: Update-bombshells becoming OP - AJaW96 - 11-20-2012, 07:07 PM
RE: Update-bombshells becoming OP - Harti - 11-20-2012, 09:11 PM
RE: Update-bombshells becoming OP - daHsu - 11-21-2012, 02:28 PM
RE: Update-bombshells becoming OP - Emuchu - 11-23-2012, 03:22 PM
RE: Update-bombshells becoming OP - game_taker - 11-24-2012 12:39 PM
RE: Update-bombshells becoming OP - Saren - 11-24-2012, 06:21 PM
RE: Update-bombshells becoming OP - Saren - 11-24-2012, 06:52 PM

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