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Update-bombshells becoming OP
11-23-2012, 03:22 PM
Post: #11
RE: Update-bombshells becoming OP
(11-23-2012 02:05 PM)poweewee Wrote:  This is my initial impression as well. When you spawn a BS, scramble, or mobi, you could easily use the unit the very next turn (even the same turn) for some purpose. I doubt that is the case with the bramble. I think you need a bunch of wits to make it effective (so you can spawn a whole lot of branches), but then this would take you a few more turns than it would any of the other specials.

On the other hand, this presents Bramble with a unique niche: given enough of a Wit reserve, there is no limit to how far you can reach with his Thorns. This could lead to some interesting strategies in maps like Sharkfood Island, where the majority of the units are relatively far from the spawn points: you could use Bramble from anywhere on the map to occupy your opponent's spawn.

I'm not sure about Bramble's application in combat, but he's very efficient at other things: you can use Thorns to, say, sit on your own Wit Space, something your opponent will have to devote a whole spawn for, or to cheaply scout your opponent's units, while wasting his Wits clearing the mess.

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Messages In This Thread
Update-bombshells becoming OP - daHsu - 11-20-2012, 11:41 AM
RE: Update-bombshells becoming OP - Emuchu - 11-20-2012, 11:49 AM
RE: Update-bombshells becoming OP - AJaW96 - 11-20-2012, 07:07 PM
RE: Update-bombshells becoming OP - Harti - 11-20-2012, 09:11 PM
RE: Update-bombshells becoming OP - daHsu - 11-21-2012, 02:28 PM
RE: Update-bombshells becoming OP - Emuchu - 11-23-2012 03:22 PM
RE: Update-bombshells becoming OP - Saren - 11-24-2012, 06:21 PM
RE: Update-bombshells becoming OP - Saren - 11-24-2012, 06:52 PM

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