Counter to turtling
08-05-2012, 03:04 AM
Post: #13
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RE: Counter to turtling
Well, I feel like a lot of problems would be solved by making soldiers less tank-y. It would make breaking the initial wall much more cost effective, since if you want to get at a turtled bombshell, you almost always have to open 2 hexes.
I think snipers have to max at 2 so a soldier can get them. Also, if only Adorables had 3 hp snipers, they would be super OP. |
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Messages In This Thread |
Counter to turtling - uaq - 08-03-2012, 10:38 AM
RE: Counter to turtling - nivra0 - 08-03-2012, 03:11 PM
RE: Counter to turtling - Sakiehl - 08-03-2012, 04:24 PM
RE: Counter to turtling - 1pal0 - 08-04-2012, 12:46 AM
RE: Counter to turtling - ArtNJ - 08-04-2012, 01:39 AM
RE: Counter to turtling - Syvan - 08-04-2012, 03:21 AM
RE: Counter to turtling - swimj - 08-05-2012, 02:06 AM
RE: Counter to turtling - Sakiehl - 08-04-2012, 03:03 AM
RE: Counter to turtling - wonderpug - 08-04-2012, 03:22 AM
RE: Counter to turtling - ArtNJ - 08-04-2012, 04:19 AM
RE: Counter to turtling - Alvendor - 08-04-2012, 08:23 AM
RE: Counter to turtling - Joggies - 08-04-2012, 11:07 PM
RE: Counter to turtling - Syvan - 08-05-2012 03:04 AM
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