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Good Game vs iPro Meeting : iPro discussion
11-04-2013, 12:18 PM
Post: #81
RE: Good game meeting, turn 10, started nov 1, 7pm central
With the first suggestion of Terence with keeping the spawned unit out of killing range, we kill 3 units (but 1 is medic) and they only can kill 1 (4hp soldier). This unit advantage is the primary reason I like this option.

With harvarnold option (kill heavy/runner and take bonus), we kill 2 units and they kill either 1 soldier or 2 runners. Not as good on units, but great on wits.

I didn't realize the harv option didnt allow them to kill a runner after a soldier due to wits. Now i like both options and maybe the heavy kill a little more.

We should look variations of both of the above. For example runner to bonus for sniper kill option. Or runner to bonus for heavy kill option.
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Good game meeting: turn 4, sent - Thrutchy - 10-11-2013, 12:13 PM
Good game meeting, turn 6, sent - Thrutchy - 10-18-2013, 10:26 AM
RE: Good game meeting, turn 6 - Thrutchy - 10-18-2013, 01:31 PM
RE: Good game meeting, turn 6 - Thrutchy - 10-18-2013, 02:37 PM
RE: Good game meeting, turn 10, started nov 1, 7pm central - Thrutchy - 11-04-2013 12:18 PM

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