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2v2 random: why it really sucks. A lot.
10-01-2013, 06:43 PM
Post: #87
RE: 2v2 random: why it really sucks. A lot.
(10-01-2013 05:10 PM)Juslas Wrote:  Lifesycle of Outwitters is ending?

With that pairing it certainly looks to be in a bit of a dip

(10-01-2013 05:10 PM)Juslas Wrote:  2v2 game mode - league atleast, should be excluded from free version.

I agree. Possibly all forms of league play should be restricted. Friendlies only until a purchase. Or

(04-15-2013 09:47 PM)phineas94 Wrote:  On a side note, there has been one recurring thought on my journey from the netherworld and that is that OML are losing vast numbers of potential players by allowing complete newbies access to all forms of the game. In my experience over half of all new payers I met who were completing their placement game timed out. My suggestion would be to only allow 1v1 games to be chosen until you have 10 wins, this would then unlock 2v2 matched pairs. After another 10 wins random 2v2 is unlocked. This wouldn't turn every new player into an Outwitter's addict but it might claim a few.

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RE: 2v2 random: why it really sucks. A lot. - phineas94 - 10-01-2013 06:43 PM

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