2v2 random: why it really sucks. A lot.
09-22-2013, 10:44 PM
Post: #64
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RE: 2v2 random: why it really sucks. A lot.
(09-22-2013 08:46 PM)Spillblood Wrote: r2v2 can be a pain, but that's what so cool about it. The randomness of it. Sorry, phineas94, but I think that your 'invites' method is like a hack, ie, a sure fire method of recording 100% wins on r2v2. And if that's not taking advantage of an inherent system weakness (aka a hack) then what is? No apology needed If you read the whole OP (I know it's a long'un) I agree with your appraisal. The main use of the "invite" would be to avoid ranking loss when matched with a partner who was about to time out - and in fluffy and clever that is quite a high proportion. As mentioned in the thread, I haven't had to invite anyone since hitting gifted and anyone abusing it to try and achieve ST, due to the small player base and the way the matching system works, I believe would be easy to spot and possibly shooting themselves in the foot. Why? Well because if you we're rank 20-30 your possible partners would be coming from a small pool of players and if you became arranged partners with some of that pool your path to ST would be further hindered Everything Changes |
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