Post Reply 
 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Enhancement request: dry-run mode
07-15-2013, 01:44 AM (This post was last modified: 07-15-2013 01:53 AM by Mag!cGuy.)
Post: #2
RE: Enhancement request: dry-run mode
I don't see the problem of couting wits or brain simulating what will happen, it's the core of the game! Smile

Plus, making it a paid feature would give a serious advantage to the ones who can afford this:

A lot of errors come from the fact the player didn't count his wits and didn't think enough his turn. Many players I help tell me "I knew it was bad once I did it." So, with this feature this game would become too easy, just play again and again until you like your move, without really thinking. Seeing a move is better than thinking about it to analyze what will happen, so it would remove the chess-like interest of this game.

And, alex/adam are only on TTL2 now, I highly doubt they will spend time on this, imo, unnecessary update!

You can ask a...
[Image: 6BmXQqC.jpg]
(drawing by Chemoeum)

[Image: sig.png]
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Enhancement request: dry-run mode - Mag!cGuy - 07-15-2013 01:44 AM

Forum Jump:


User(s) browsing this thread:
1 Guest(s)

Return to TopReturn to Content