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Time Out -A Little Warning Please!?
03-20-2013, 03:09 AM
Post: #10
RE: Time Out -A Little Warning Please!?
1) A countdown timer instead of a count up timer is a good idea.
2) Use capped fisher time. Your timer starts at 4 days, and counts down when it's your turn. When you make your move, don't reset the timer back to 4 days, instead increase the timer by 1 day, but cap it at 4.

What this would mean is that you have to move an *average* of one turn per day, but you would have up to 4 days vacation time.

They might have a cron job that runs once a day and marks games that have stalled for too long. If so then switching to anything that requires two timers (one for each player,) may be too painful.
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RE: Time Out -A Little Warning Please!? - DanielT1263 - 03-20-2013 03:09 AM

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