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Unit Pricing
07-09-2012, 11:16 AM (This post was last modified: 07-09-2012 11:19 AM by Szei.)
Post: #15
RE: Unit Pricing
I was waiting for someone to bring up that Super-titan promotion game. Here is what I have to say about it. It proves exactly what I was trying to say in my earlier post in this thread. That is, the player who spams out runners will eventually lose to the player who holds them off with a combination of runners and OTHER units. Josue's opponent who was the runner aggressor gradually got behind since, as I've explained in my other post, attacking purely with mass runners is very cost ineffective. 2 wits to do 1 damage... The only reason ~75% of the produced units were runners is because Josue also had to make *some* to help counter his opponent's. Ultimately though spamming runners is a losing strategy. In other words, if your opponent spams runners, yes you will need to make a fair number of runners to retaliate but 1. You shouldn't make as many and 2. You will win in the long run if you counter it properly because you will be getting more cost effective use out of your units, bank wits as a result, and ultimately will have a much stronger unit composition which you can then push out with. The super-titan match was a good example of this.

As a result of the other player's runner spam it seems like runners are way more necessary than they actually are in general. I'd imagine Josue wouldn't have built half those runners if not for his opponent spamming out so many.
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Messages In This Thread
Unit Pricing - Kirenx - 07-08-2012, 04:18 AM
RE: Unit Pricing - Harti - 07-08-2012, 04:35 AM
RE: Unit Pricing - Kirenx - 07-08-2012, 06:46 AM
RE: Unit Pricing - Kamikaze28 - 07-08-2012, 06:54 AM
RE: Unit Pricing - Harti - 07-08-2012, 07:02 AM
RE: Unit Pricing - Kirenx - 07-08-2012, 08:35 AM
RE: Unit Pricing - Szei - 07-08-2012, 08:44 AM
RE: Unit Pricing - stevewastaken - 07-08-2012, 11:01 AM
RE: Unit Pricing - Szei - 07-08-2012, 11:13 AM
RE: Unit Pricing - Kirenx - 07-08-2012, 04:44 PM
RE: Unit Pricing - Fluffysox - 07-08-2012, 05:40 PM
RE: Unit Pricing - Harti - 07-08-2012, 07:22 PM
RE: Unit Pricing - stevewastaken - 07-09-2012, 11:07 AM
RE: Unit Pricing - CombatEX - 07-09-2012, 11:35 AM
RE: Unit Pricing - ArtNJ - 07-08-2012, 09:43 PM
RE: Unit Pricing - Szei - 07-09-2012 11:16 AM
RE: Unit Pricing - stevewastaken - 07-09-2012, 11:54 AM
RE: Unit Pricing - ArtNJ - 07-09-2012, 12:05 PM
RE: Unit Pricing - stevewastaken - 07-09-2012, 12:26 PM
RE: Unit Pricing - Szei - 07-09-2012, 02:29 PM
RE: Unit Pricing - brayton - 07-09-2012, 02:57 PM
RE: Unit Pricing - yasw - 07-09-2012, 05:19 PM
RE: Unit Pricing - Kirenx - 07-09-2012, 06:37 PM
RE: Unit Pricing - Fluffysox - 07-09-2012, 08:52 PM
RE: Unit Pricing - CombatEX - 07-10-2012, 12:18 AM
RE: Unit Pricing - Kirenx - 07-10-2012, 02:42 AM
RE: Unit Pricing - ArtNJ - 07-10-2012, 02:47 AM
RE: Unit Pricing - CombatEX - 07-10-2012, 02:59 AM
RE: Unit Pricing - ArtNJ - 07-10-2012, 12:46 AM
RE: Unit Pricing - aaronINdayton - 07-10-2012, 02:20 AM
RE: Unit Pricing - Kirenx - 07-10-2012, 02:48 AM
RE: Unit Pricing - ArtNJ - 07-10-2012, 02:55 AM
RE: Unit Pricing - stevewastaken - 07-10-2012, 01:04 PM
RE: Unit Pricing - Szei - 07-11-2012, 03:11 AM
RE: Unit Pricing - Harti - 07-11-2012, 03:45 AM
RE: Unit Pricing - Kirenx - 07-11-2012, 04:20 AM
RE: Unit Pricing - stevewastaken - 07-11-2012, 10:14 AM

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