Ideas for a new Outwitters
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07-04-2013, 09:04 PM
(This post was last modified: 07-04-2013 09:05 PM by TheQwertiest.)
Post: #3
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RE: Ideas for a new Outwitters
its a bit hard to guage "improved".
and also on your second idea. theyd have to check every replay to look for clutch plays? and i wouldnt exactly call having less hp on the base a disadvantage. in fact, imo, its an advantage. it means your opponent just used up wits attacking your base instead of your units. oops. magicguy beat me to it |
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