Bramble fix - game examples included
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03-18-2013, 04:07 PM
Post: #37
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RE: Bramble fix - game examples included
Maybe have a limited strain length, which would support walling, and have the first bramble spawn be 3 squares instead of two. I' d like to test this out if anyone wants to try me. (I'm gifted so
not the best and not the worst)
REMEMBER! THE ENEMY'S BASE IS DOWN!! *rotates iPad 180˚* in 1v1 2v2 arranged with <n1ck> (something like that) we're in 20th place!!!!!!!!!!!2v2 testing techniques. It's like cheating, but better |
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not the best and not the worst)
in 1v1
2v2 arranged with <n1ck> (something like that) we're in 20th place!!!!!!!!!!!
