| Poll: Which maps (if any) should be retired? This poll is closed. |
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| Sharkfood Island | ![]() ![]() |
68 | 11.91% |
| Long Nine | ![]() ![]() |
29 | 5.08% |
| Glitch | ![]() ![]() |
22 | 3.85% |
| Foundry | ![]() ![]() |
74 | 12.96% |
| Sweetie Plains | ![]() ![]() |
35 | 6.13% |
| Peekaboo | ![]() ![]() |
84 | 14.71% |
| Reaper | ![]() ![]() |
36 | 6.30% |
| Thorn Gulley | ![]() ![]() |
33 | 5.78% |
| Don't remove any maps! | ![]() ![]() |
190 | 33.27% |
| Total | 571 vote(s) | 100% | |
| * You voted for this item. | [Show Results] |
Which Maps to Retire?
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02-07-2013, 08:42 AM
Post: #94
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RE: Which Maps to Retire?
(02-07-2013 07:05 AM)GreatGonzales Wrote:(02-07-2013 01:31 AM)burnodrod Wrote: I believe that all maps can be fixed. I also believe all maps can and *should* be fixed rather than being removed. However - I also don't want to see changes that completely invalidate previously possible lines of attack (See the proposed Reaper change in this post for an example of what I mean). Mobi rush on reaper is dumb and should be fixed - but that doesnt mean a player should not be able to attack up the weaker side at all. Also - remember that the less lines of attack, the more it benefits turtling. And I don't like turtling.
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