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Scrambling to the Top
05-19-2013, 03:04 AM (This post was last modified: 06-25-2013 06:07 AM by Alvendor.)
Post: #1
Scrambling to the Top
Feel like mixing things up a bit and will try an experiment with Feedback. With an alt account I will only play Feedback and see how viable they are at the higher ranks. I'll post every game in this thread and any thoughts I have around it.

The common view is that adorables is much better than feedback at higher levels. I tend to agree, but it will be interesting to see how big that difference is and on what maps etc. Hopefully we can get some interesting Feedback discussions going!




*UPDATE*
On this first post I keep a list of replay highlights. Not only from me but from others as well all including scramble action. I'll try to keep them interesting so won't include games of the typical: "Scrambler in the back line crushes opponents attack and win the game" as those should be familiar to everyone. I rather have failed scrambler plays than ordinary winning ones.

Sweet Tooth
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Ym-fBAww - 11 turns
Risky scrambler counting on his wit count and positioning to fail to spot it.

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YuZveAww - 13 turns
Risky play resulting in a quick win. Not sure what would have happened had he killed my scrambler.

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YmeXEAww - 25 turns
Not sure what to say other than - massive scrambler chain reactions!

Thorn Gulley
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y9-DXAww - 36 turns
Try a scrambler attack through the middle to scramble his heavy, fails due to a miscalculation. Win later by pushing through opponents wit side.

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YwNjWAww - 26 turns
Scrambler attack on opponents wit side. Think this is close to standard strategy for feedback vs scallywags on this map.

Peekaboo
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yp8XaAww - 17 turns
Saved wits to be able to scramble opponents early scramble

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y8JLYAww - 15 turns
Standard attack vs scallywags. I include this because it is so standard, by counting wits I can be almost 100% sure where the bombshell is.

Reaper
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YiNLaAww - 14 turns
Risky scrambler, at the next turn realize I can't use it and have to postpone attack.


Shark Food

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YrpblAww
A very risky early scrambler attacking spawn. I don't like the play as the risk/reward is so poor. Maybe something to play 10% of the time to keep opponent on their toes?

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05-19-2013, 03:08 AM
Post: #2
RE: Scrambling to the Top
I feel I'll become a frequent poster in this thread.
Now everyone's going to have to watch out for a player suddenly skyrocketing through the top 200 with feedback only Smile
It's a really good team, but like all teams the outcome depends on situations.

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05-19-2013, 03:13 AM (This post was last modified: 08-05-2013 06:02 AM by Alvendor.)
Post: #3
RE: Scrambling to the Top
1. failed to save the replay. Only slightly interesting thing was I forgot to take the wit space, not the first time it happened either. I'm such a noob

2. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YranGAww

3. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y2OLJAww
I really like early sniper on glitch. But it is probably a bad idea against another feedback. It is way too easy for them to scramble a soldier and kill any snipers.

4. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YmrzJAww

5. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y7ZbAAww
Glitch again and not vs feedback so I go for an early sniper again on turn 2. On turn 4 I realize he can possibly kill my sniper with a soldier. I don't make a new unit just so I can make a scrambler on turn 6 if needed. Not making a unit on the second turn is not good. I need to find another opening!

I get placed into gifted, yay!

6. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YxpXCAww
Promoted to master. Seems like they have sped up the ranking mechanics quite a lot!

7. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YuODBAww

8. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yv4jCAww
Oops First loss came earlier than expected! But I'm not surprised it was on this map. Barely played it and only know I need concentrate units toward the top.
So the medic goes to top spawn but I shouldn't place it next to the base as it will block any snipers. Also bad opening move by me, next time I'll move soldier to wit space and move heavy above wit space. Then I can boost both heavy and soldier in two turns.
Btw opponent had close to 1000 league games played!

9. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y6K2_Aww

10. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YmNnDAww

11. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y_6bCAw

12. REMOVE–THISoutwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y_YjCAww
Changing to regular text as opponent's name is not liked by the replay system!

13. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YmrPFAww
Longest game so far. Almost lost it, quite devastating for me to not have enough wits to kill medic on turn 14. Opponent gives me the game by attacking the base on turn 24 without being able to finish.

14. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YotvTAww

15. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Ygdy9Aww

16. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Ym-fBAww
And the mind games begin! See separate post below

17. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y8ovWAww

18. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YhtnZAww

19. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y4sjaAww

20. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y2Y3HAww

21. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YsLzWAww
Get a perfect engage. This is why you don't go early mobi on shark food

22. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y96rYAww

23. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y477WAww
Second loss! I was on autopilot on the first turn and missed his opening. Should have boosted my second runner but not sure it would have saved the game.

24. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y1dnRAww
131th of top 200

25. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YwNjWAww

26. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YuZveAww
Another risky play resulting in a quick win. Not sure what would have happened had he killed my scrambler.

27. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y9-DXAww

28. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yp8XaAww

29. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y4JjbAww

30. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YoPPXAww
My third loss. Think my main mistake was to not keep the heavy to defend the back door.

31. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YwcfcAww

32. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YiNLaAww

33. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YtsDkAww

34. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YrbvjAww

35. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YlqToAww

36. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y8JLYAww
Rank 76th

37. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yvt_dAww

38. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YlMXlAww

39. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y-P3dAww

40. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y_IHnAww
Tried a quick scrambler rush on reaper. Won't do it again!

41. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y5b_nAww

42. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YurnpAww

43. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y7PrjAww

44. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y9oDqAww

45. Might have lost one replay because I'm lazy. Won it though

46. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y_IjlAww

47. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y0LHoAww

48. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yu-3kAww

49. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YpY3lAww

50. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YyrfsAww

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05-19-2013, 03:31 AM (This post was last modified: 05-19-2013 03:32 AM by Mag!cGuy.)
Post: #4
RE: Scrambling to the Top
Problem is that you're top 1 alvendor, and it's surely not only due to mobi awesomness. All that map knowledge and decision making you acquired will still be here with feedback and it´s certain you won't be defeated before a while Smile

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05-19-2013, 03:32 AM (This post was last modified: 05-19-2013 03:39 AM by Alvendor.)
Post: #5
RE: Scrambling to the Top
4. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YmrzJAww

5. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y7ZbAAww
Glitch again and not vs feedback so I go for an early sniper again on turn 2. On turn 4 I realize he can possibly kill my sniper with a soldier. I don't make a new unit just so I can make a scrambler on turn 6 if needed. Not making a unit on the second turn is not good. I need to find another opening!

I get placed into gifted, yay!
(05-19-2013 03:31 AM)Mag!cGuy Wrote:  Problem is that you're top 1 alvendor, and it's surely not only due to mobi awesomness. All that map knowledge and decision making you acquired will still be here with feedback and it´s certain you won't be defeated before a while Smile

Well I will do pretty good but I'm pretty sure I will run into trouble. I just don't know when and how that trouble will come!

Facing a good adorables on reaper is not something I'm looking forward to Wink
6. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YxpXCAww
Promoted to master. Seems like they have sped up the ranking mechanics quite a lot!

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05-19-2013, 03:53 AM
Post: #6
RE: Scrambling to the Top
It would be funny if your second account was ranked #2 in a couple of months. Then you'd just be playing yourself and poweewee.

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Hiatus resolved. I stalk these hallways again.
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05-19-2013, 04:08 AM (This post was last modified: 05-19-2013 04:13 AM by Alvendor.)
Post: #7
RE: Scrambling to the Top
Haha I doubt that will happen. It will be interesting when I run into bombshell turtlers. Haven't played against that in probably nine months!
Wt* do I have a 5 game limit on alt accounts?

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05-19-2013, 04:23 AM
Post: #8
RE: Scrambling to the Top
Press "restore purchase" and it should be fine Smile

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05-19-2013, 04:29 AM
Post: #9
RE: Scrambling to the Top
Ah thx

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05-19-2013, 09:19 AM (This post was last modified: 05-19-2013 03:08 PM by (Rone).)
Post: #10
RE: Scrambling to the Top
Their are plenty of players in the top 50 that win games with feedback vs Adorables 1v1 so why is their any doubt that feedback can not be compared with Adorables in the top games?

I mean I'm not the expert on the subject, speaking strictly from viewing ST 1v1 replays. I'm just curious, apparently not as much as you are, to know the why Adorables can not be competed with by feedback. Sure, as you have showed in your games the starting out strategy is slightly different, and which units you'll depend on the most.

I believe that isn't the belief in 2v2 teams.

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