"Undo move" ability
				
| 
					01-03-2013, 03:55 AM 
				 Post: #11 | |||
| 
 | |||
| RE: "Undo move" ability (01-03-2013 03:20 AM)worldfamous Wrote: When I saw this thread I thought it was a proposal for a new super. Now that would be one bad ass super, one that has the ability to undo a move. Same here! You wouldn't even see what your opponent un-did; their Special would just glow and flash or something to signal that he went all clairvoyant on you. As for the fat fingers... I got a stylus. You can get a pretty neat miniature one that fits into your iPhone's headset jack. Gamecenter: Emuchu  Top 200, #34 "How'd you fix it?" "I just employed a blunt-impact mechanical stress routine." "What?" "I kicked it." | |||
| 
					01-03-2013, 05:16 AM 
				 Post: #12 | |||
| 
 | |||
| RE: "Undo move" ability 
					I second the idea of a confirm move notification. Also it should have an option to turn it off if needed.
				 | |||
| 
					01-03-2013, 04:26 PM 
				 Post: #13 | |||
| 
 | |||
| RE: "Undo move" ability (01-03-2013 03:20 AM)worldfamous Wrote: When I saw this thread I thought it was a proposal for a new super. Now that would be one bad ass super, one that has the ability to undo a move. Cool and original idea! A special that can undo any 1 move from the opponent's previous turn. I'm thinking of all the possibilities right now Member of the Ice clan! ![[Image: 29xjgx5.png]](http://i45.tinypic.com/29xjgx5.png)  | |||
| 
					01-03-2013, 04:42 PM 
				 Post: #14 | |||
| 
 | |||
| RE: "Undo move" ability 
					I've had several games with unintentional moves, particularly moving the wrong unit.
				 Live your life as more than plastic. | |||
| 
					01-03-2013, 04:50 PM 
				 Post: #15 | |||
| 
 | |||
| RE: "Undo move" ability 
					It's always amusing in a sort of sadistic sense when you go to move a soldier next to another unit to kill it, and your medic hops over there instead. Not gettin' that medic back! o.o I AM THE 99.9997%! ![[Image: sig.png]](http://wappdesign.net/outwitters/sig.png)  | |||
| 
					01-04-2013, 02:26 AM 
(This post was last modified: 01-04-2013 02:30 AM by Mag!cGuy.)
				 Post: #16 | |||
| 
 | |||
| RE: "Undo move" ability 
					Who has ever spawned a medic instead of a soldier? I have, and it's frustrating as hell x) A confirmation button for each action would be fair. Of course, you would be able to disable this option in settings. (01-03-2013 04:26 PM)2dhh Wrote:(01-03-2013 03:20 AM)worldfamous Wrote: When I saw this thread I thought it was a proposal for a new super. Now that would be one bad ass super, one that has the ability to undo a move. Oh yeah, for example a team of robots (totally different from feedbacks) and the special unit would be the "clock-voyager"   You can ask a... ![[Image: 6BmXQqC.jpg]](http://imgur.com/6BmXQqC.jpg) (drawing by Chemoeum) ![[Image: sig.png]](http://wappdesign.net/outwitters/sig.png)  | |||
| 
					« Next Oldest | Next Newest »
				 | 
User(s) browsing this thread:
2 Guest(s)
2 Guest(s)
Return to TopReturn to Content

 


 
 
							


 
							
 
							

