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Thread: Erroneous league assignment
Post: RE: Erroneous league assignment
Yes, the system does sort things out eventually. But taking 30+ games to do so is way, way too long.
For a real-world comparison: my child plays elementary school chess tournaments. Those tournament... |
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Glorishears |
Outwitters |
32 |
61,013 |
07-27-2012, 06:38 AM |
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Thread: Problems at the store
Post: RE: Problems at the store
Yup, all better now. Restore purchases worked today. Thanks, Alex and Adam. |
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Glorishears |
Outwitters |
22 |
36,455 |
07-27-2012, 06:18 AM |
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Thread: Erroneous league assignment
Post: RE: Erroneous league assignment
I don't really care whether the underlying rating system is ELO or not. I (mostly) don't care, either, whether I have a label of "Master" or "Super Titan" or "Gifted". I do care that I get interest... |
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Glorishears |
Outwitters |
32 |
61,013 |
07-26-2012, 08:46 AM |
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Thread: Erroneous league assignment
Post: RE: Erroneous league assignment
The promotions - or at least the matchmaking adjustments - are definitely too slow. Here's my record:
4-0 in the first round of placement matches, which were then reset and I had to start over. Not a... |
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Glorishears |
Outwitters |
32 |
61,013 |
07-26-2012, 06:10 AM |
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Thread: Problems at the store
Post: RE: Problems at the store
Same thing happened to me last night - tried to purchase the Über pack, but can't get it to appear on my device. Restore purchases does nothing, delete & reinstall didn't help. Purchasing again sa... |
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Glorishears |
Outwitters |
22 |
36,455 |
07-26-2012, 06:01 AM |
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Thread: Longest match you ever played? Mine, 51 turns.
Post: RE: Longest match you ever played? Mine, 51 turns.
72 turn match on Long Nine, Gifted v Gifted. I'm P2, he runner-rushes. Gets my base to 2hp before I can seal it off properly. I get hold of both top wit spaces. He, unwisely, doesn't try to take it ba... |
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Glorishears |
Outwitters |
82 |
160,296 |
07-25-2012, 03:51 PM |
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Thread: To boost or not to boost, that is the question.
Post: RE: To boost or not to boost, that is the question...
It's very situational, which was probably their intent - it's a more strategic game is there's no one right answer to the question.
Runners: in a runner v. Runner battle - e.g. the top of Long Nine ... |
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Glorishears |
Outwitters |
5 |
9,550 |
07-24-2012, 11:58 AM |
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Thread: Retaining Cohesive Strategy in multi-day asynchronous games
Post: RE: Retaining Cohesive Strategy in multi-day async...
I keep a log going in the notes app for each game I'm playing, including an estimate of how many wits my opponent has. If it get high, then I know they've probably built something I can't see.
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Glorishears |
Outwitters |
10 |
17,166 |
07-22-2012, 05:04 AM |
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Thread: IMPORTANT: possible game exploit
Post: RE: IMPORTANT: possible game exploit
Save up your replay links until you have a pair showing the problem, then email the devs with the bug report. Remember the replays show the number of points gained/lost. |
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Glorishears |
Outwitters |
7 |
14,881 |
07-21-2012, 02:04 AM |
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Thread: IMPORTANT: possible game exploit
Post: RE: IMPORTANT: possible game exploit
Remember that a lower-skilled player is considered less likely to beat you and thus loses fewer points for each loss. And in my experience, the lower-skilled players are the ones more likely to abando... |
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Glorishears |
Outwitters |
7 |
14,881 |
07-20-2012, 05:23 PM |
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Thread: Holiday problem.
Post: RE: Holiday problem.
Quote:The time for the system to auto-forfeit a game due to inactivity is 4 days now. You will receive a warning after 3 days.
Sorry, yes, I knew that. So you can ask your opponents not to move unti... |
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Glorishears |
Outwitters |
5 |
10,747 |
07-18-2012, 05:38 PM |
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Thread: Holiday problem.
Post: RE: Holiday problem.
You can try to win before Friday.
If your opponents are clearly losing, you can politely ask them to resign -- only if the result should be very clear.
You can request that your opponents put off maki... |
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Glorishears |
Outwitters |
5 |
10,747 |
07-18-2012, 01:37 PM |
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Thread: Landing next to the base and not attacking it but an enemy unit.
Post: RE: Landing next to the base and not attacking it ...
You're right that killing a runner right next to your opponent's base is often a bad trade -- your runner is worth more than his (his: 1 to spawn, 1 to move once, 2 total; yours: 1 to spawn, say 3 to ... |
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Glorishears |
Outwitters |
8 |
16,198 |
07-18-2012, 12:34 PM |
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Thread: SHARE YOUR REPLAYS :D
Post: RE: SHARE YOUR REPLAYS :D
Opponent builds a Mobi too early on Sharktooth:
outwitters://viewgame?id=ag5vdXR3aXR0ZXJ...b20YyqFQDA
I'm P2 (blue). I make a mistake on turn 6; if I'm going to advance that runner, I should have mo... |
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Glorishears |
Outwitters |
1,015 |
2,730,155 |
07-17-2012, 04:09 PM |
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Thread: What should I do?
Post: RE: What should I do?
Quote:What is the limit to how many wits you can use? Is it just how many units you have?
Right, you can't use more than 2 wits/unit (move + attack/heal/teleport) per turn, plus spawning costs. |
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Glorishears |
Outwitters |
11 |
21,997 |
07-17-2012, 01:18 PM |
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Thread: What should I do?
Post: RE: What should I do?
There's no limit to how many wits you can stock up, but there's a limit to how many you can use. Wits aren't the only limited resource in the game -- board space (there's only so many hexes), position... |
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Glorishears |
Outwitters |
11 |
21,997 |
07-17-2012, 10:14 AM |
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Thread: Are you a man (or woman) with a plan or do you just go with the flow?
Post: RE: Are you a Strategic or Reactive player? ... Pr...
Until you face better competition, being reactive is the easy way to win -- stockpile units and a few extra wits, then wait for your opponent to make a poorly thought out attack. Once you're up two s... |
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Glorishears |
Outwitters |
13 |
24,190 |
07-17-2012, 09:52 AM |
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Thread: Request - Default Color Choice For League Games
Post: RE: Request - Default Color Choice For League Game...
Not to bring up the competition too much...but Hero Academy does this very nicely by having a set of 5 home (p1) colors and 5 away (p2) colors. You can pick your preferred color of each.
I don't l... |
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Glorishears |
Outwitters |
4 |
8,276 |
07-17-2012, 09:42 AM |
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Thread: Where are my losses listed? Game statistics
Post: RE: Where are my losses listed? Game statistics
For the top tier players, who are going to wind up playing each other a lot by the nature of the matching system, what you want to know is your record against a particular person. Maybe add that to th... |
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Glorishears |
Outwitters |
19 |
33,731 |
07-15-2012, 07:21 AM |
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Thread: Match queueing and FTA
Post: RE: Match queueing and FTA
Letting the searching player go first does get matches started faster; I'd suggest some sort of cool down where your first searching match you get to go first but if you start another one within some ... |
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Glorishears |
Outwitters |
19 |
30,983 |
07-15-2012, 07:10 AM |