Search Results
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Thread: How is Bramble at low to intermediate play?
Post: RE: How is Bramble at low to intermediate play?
I feel like when I use bramble, I tend to ignore my other units/making new units, not becuz of ignorance, but in order to use bramble efficiently, especially against an aggressive opponent, it require... |
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Sasquatch |
Outwitters |
23 |
45,819 |
12-04-2012, 01:21 PM |
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Thread: Explanation for Bramble move?
Post: RE: Explanation for Bramble move?
You should be able to buy some round-up and spray it dead. |
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Sasquatch |
Outwitters |
6 |
16,151 |
12-03-2012, 10:11 AM |
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Thread: OML Easter egg on thorn gully
Post: RE: OML Easter egg on thorn gully
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Sasquatch |
Outwitters |
19 |
38,174 |
12-03-2012, 10:07 AM |
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Thread: Do you tend to play turn-by-turn or several turns in advance?
Post: RE: Do you tend to play turn-by-turn or several tu...
I have a general idea of where I want to go, best means of attack, which units I need where etc. but the human mind is so unpredictable, so relying too heavily on guestimations can prove fatal |
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Sasquatch |
Outwitters |
7 |
11,915 |
12-01-2012, 04:44 AM |
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Thread: Match analysis
Post: RE: Match analysis
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Sasquatch |
Outwitters |
10 |
20,938 |
12-01-2012, 04:42 AM |
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Thread: The new One Sentence per Person story thread
Post: RE: The new One Sentence per Person story thread
The bombshell prepared to fire it's mighty cannon |
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Sasquatch |
Outwitters |
17 |
25,797 |
12-01-2012, 04:41 AM |
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Thread: Match analysis
Post: RE: Match analysis
this time?
Victory! Thanks! |
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Sasquatch |
Outwitters |
10 |
20,938 |
11-30-2012, 05:18 PM |
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Thread: Match analysis
Post: RE: Match analysis
[outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YnvqBAgw]hopefully this works[/url]
Please work!
Gosh darnit I suck |
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Sasquatch |
Outwitters |
10 |
20,938 |
11-30-2012, 05:10 PM |
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Thread: New Feature Request
Post: RE: New Feature Request
Would it be fine to see your/your opponents streak? I'd like to know if my opponent is on a ten win streak
And I'd sure like everyone else to know that I'm on a ten win streak....which I'm not...but h... |
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Sasquatch |
Outwitters |
24 |
39,291 |
11-30-2012, 05:05 PM |
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Thread: Match analysis
Post: Match analysis
I generally have a basic idea of what I feel i need to accomplish each game on each different map in order to win, for example, get my sniper in a certain position, steal a wit spot by turn X, you get... |
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Sasquatch |
Outwitters |
10 |
20,938 |
11-30-2012, 04:56 PM |
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Thread: SHARE YOUR REPLAYS :D
Post: RE: SHARE YOUR REPLAYS :D
outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yi57-AQw
For all you feedback people out there! |
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Sasquatch |
Outwitters |
1,015 |
2,703,019 |
11-27-2012, 07:41 AM |
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Thread: Scenarios
Post: RE: Scenarios
I've thought about this when I first started playing this game, but that would just give OML more work with no guarantee of profit... Granted, nothing you do guarantees profit, but this seems like a L... |
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Sasquatch |
Outwitters |
11 |
21,447 |
11-27-2012, 07:38 AM |
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Thread: 8 is too much!!!
Post: RE: 8 is too much!!!
Making a special on turn 2 doesn't seem to be the way to go |
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Sasquatch |
Outwitters |
50 |
83,995 |
11-27-2012, 01:25 AM |
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Thread: 8 is too much!!!
Post: RE: 8 is too much!!!
(11-26-2012 03:51 AM)game_taker Wrote: (11-25-2012 07:36 PM)Joggies Wrote: 8 is actually 'almost enough'. It nearly fixes the wit imbalance issue, but still leaves p1 ahead on unit coun... |
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Sasquatch |
Outwitters |
50 |
83,995 |
11-26-2012, 10:10 AM |
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Thread: New Game types
Post: RE: New Game types
I thought there should be a map with a "super wit space" in the middle that gives the controller two wits per turn
That way, you literally "outwit" your opponent if you control it
That's not really a ... |
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Sasquatch |
Outwitters |
22 |
39,569 |
11-26-2012, 10:05 AM |
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Thread: Still to easy to turtle
Post: RE: Still to easy to turtle
Was gunna give my 2 cents, but it's been covered. ^^^what they said. |
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Sasquatch |
Outwitters |
21 |
32,502 |
11-25-2012, 04:32 PM |
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Thread: Faux fog of war?
Post: RE: Faux fog of war?
(11-22-2012 08:23 AM)CombatEX Wrote: Sasquatch, there are replays during games too, not just after. Though I would have assumed you meant after the game even without your explanation, just thou... |
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Sasquatch |
Outwitters |
9 |
13,359 |
11-25-2012, 02:27 AM |
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Thread: Faux fog of war?
Post: RE: Faux fog of war?
Thank you, world famous
Re-read what I wrote dude
During replays, not gameplay
Replays of finished games, to clarify |
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Sasquatch |
Outwitters |
9 |
13,359 |
11-22-2012, 06:17 AM |
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Thread: Scrambler
Post: RE: Scrambler
Maybe it was his first time playing a scrambler, who knows
Just wanted to point out that every time prior to this, my scrambler just ends up being a wasted wits, but now I see their potential |
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Sasquatch |
Outwitters |
11 |
19,023 |
11-22-2012, 02:51 AM |
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Thread: Faux fog of war?
Post: Faux fog of war?
During replays, wouldn't it be cool to have a light fog of war that would allow us to see the opposing team units but also understand what the player taking the turn could see?
Just a thought, idk if ... |
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Sasquatch |
Outwitters |
9 |
13,359 |
11-22-2012, 02:48 AM |