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  Thread: So, Brambles can be annoying, right?
Post: So, Brambles can be annoying, right?

I had this one game where My opponent rushed Bramble and I did, too. We spammed the entire map with thorns. It's a lagfest, but somehow it was fun trying to sneak past a sniper. This is by no means re...
Vingdoloras Outwitters 2 6,103 03-24-2013, 07:39 AM
  Thread: Even Though I Loved This Game, I Quit
Post: RE: Even Though I Loved This Game, I Quit

Sorry, no sympathy towards your decision to quit. Bramble had to be buffed, it was to weak. The buff was much stronger than expected (although it was exactly what people asked for, Thorns being able t...
Vingdoloras Outwitters 31 52,912 03-13-2013, 05:46 AM
  Thread: Bramble v3
Post: RE: Bramble v3

(03-12-2013 06:46 AM):!:CoryMo:!: Wrote:   (03-11-2013 04:58 PM)ElPared Wrote:  I don't think they're much more OP than the Bombshell is in this iteration. The fact that using a Bramble is...
Vingdoloras Outwitters 227 401,072 03-12-2013, 07:18 AM
  Thread: Bramble v3
Post: RE: Bramble v3

(03-08-2013 01:52 AM)Piko Wrote:  If I remember correct, thorns can't hit bases... Aww, too bad, haha. BUT! Another idea I had (and I tested it, it works) is taking a Wit-Space over completely ...
Vingdoloras Outwitters 227 401,072 03-08-2013, 06:32 AM
  Thread: Bramble v3
Post: RE: Bramble v3

One thought on the bramble: It is the only unit in the game that can, given enough wits, deal damage to the enemy base in the SAME turn as it was spawned. This does require a huge amounts of wits to ...
Vingdoloras Outwitters 227 401,072 03-08-2013, 01:31 AM
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