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  Thread: All-Round All-Stars -- Finished! [WINNER: Mag!cGuy]
Post: RE: All-Round All-Stars! -- Second Phase!

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YnoLXAww
jimbo2shady Tournaments 705 1,220,504 06-02-2013, 10:05 AM
  Thread: All-Round All-Stars -- Finished! [WINNER: Mag!cGuy]
Post: RE: All-Round All-Stars! -- Second Phase!

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Y4pzZAww Group C
jimbo2shady Tournaments 705 1,220,504 06-02-2013, 06:13 AM
  Thread: All-Round All-Stars -- Finished! [WINNER: Mag!cGuy]
Post: RE: All-Round All-Stars! -- Second Phase!

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20Yq47bAww Group c
jimbo2shady Tournaments 705 1,220,504 06-01-2013, 10:20 AM
  Thread: All-Round All-Stars -- Finished! [WINNER: Mag!cGuy]
Post: RE: All-Round All-Stars! -- 1st Phase!

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YlJ3EAww,he never made a move so I would assume he's not gonna start his game either
jimbo2shady Tournaments 705 1,220,504 05-16-2013, 07:57 PM
  Thread: All-Round All-Stars -- Finished! [WINNER: Mag!cGuy]
Post: RE: All-Round All-Stars! -- Signups taken NOW.

I am now in Gifted #3, 383 points. If and when you update the list so it won't be unfair in the seeding process.
jimbo2shady Tournaments 705 1,220,504 03-21-2013, 01:07 AM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

I like the lizard team idea with the special being a Big Toad that can grab out 3 hexes and pull an enemy towards them kinda like the Mobi. It woudl be able to uproot Bramble and Bombshells or drag a...
jimbo2shady Outwitters 299 490,232 03-20-2013, 11:31 PM
  Thread: Word Game
Post: RE: Word Game

Waffle Iron
jimbo2shady Poppycock 2,499 3,539,828 03-20-2013, 11:18 PM
  Thread: The Super Epic Awesome Leetcrew (SEAL)!
Post: RE: The Super Epic Awesome Leetcrew (SEAL)!

(03-20-2013 03:06 AM)Piko Wrote:  I got promoted to the :master:. The first post needs an update. :) Congrats, Piko. I hope to be there soon, but you know how that goes.
jimbo2shady Outwitters 100 161,245 03-20-2013, 04:01 AM
  Thread: The Super Epic Awesome Leetcrew (SEAL)!
Post: RE: The Super Epic Awesome Leetcrew (SEAL)!

A win taken from the grasp of defeat, though that I had goofed up too bad then they other guy hands me a freebie. Just goes to show that it's never too late when you have a Scambler avalible and a fe...
jimbo2shady Outwitters 100 161,245 03-20-2013, 12:10 AM
  Thread: Bug Report Thread
Post: RE: Bug Report Thread

I can't submit any of my games. That may be where other issues are coming from. It just thinks and thinks then tells me sorry
jimbo2shady Outwitters 1,142 2,194,873 03-19-2013, 09:56 AM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

(03-15-2013 06:01 AM)TheGoldenGriffin Wrote:  Do you guys think my soap bubble idea is too Mobi like? This would be fun, it is about the same as Scrambler though, taking a hostage could open ga...
jimbo2shady Outwitters 299 490,232 03-16-2013, 05:43 AM
  Thread: Bramble v3
Post: RE: Bramble v3

Maybe the thorn range should only be to adjacent tiles. With a range of one the Bramble has to be more strategically spaced so they guard where they are needed and it would also put some value in havi...
jimbo2shady Outwitters 227 386,618 03-16-2013, 12:22 AM
  Thread: All-Round All-Stars -- Finished! [WINNER: Mag!cGuy]
Post: RE: All-Round All-Stars! -- Signups taken NOW.

This tourney keeps sounding better and better as the "To Play or Not To Play" talk keeps going. It will be very interesting to see how the matches playout with everyone having designated teams to pl...
jimbo2shady Tournaments 705 1,220,504 03-14-2013, 11:27 PM
  Thread: Outwitters Break List (Veggienauts 3.0)
Post: RE: Outwitters Break List (Veggienauts 3.0)

Gf!sh, is that a silent protest?
jimbo2shady Outwitters 35 61,207 03-14-2013, 02:58 AM
  Thread: Bramble too Powerful...
Post: RE: Bramble too Powerful...

(03-11-2013 10:47 AM)G_Spell Wrote:  And you can't save wits because if you take a turn off the game begins resembling the Notre Dame vs Alabama game and the non-bramble team is Notre Dame (GETT...
jimbo2shady Outwitters 10 17,703 03-14-2013, 12:57 AM
  Thread: Yet another bramble thread
Post: RE: Yet another bramble thread

How about making it so that the Thorn Patch is an actual barrier that Veggie players can't move through. They would still be able to attack and see around them because of there 2 hex vision but they ...
jimbo2shady Outwitters 39 67,571 03-13-2013, 10:53 PM
  Thread: The Perks of Being a Bramble
Post: RE: The Perks of Being a Bramble

I usually play the aggresive Feedback routine in most of my matches, but I've played as Veggie a few times and kept the same Soldier-Runner quick attack and it has been pretty effective given that the...
jimbo2shady Outwitters 4 8,987 03-13-2013, 10:09 PM
  Thread: shouldn't you auto win if their only unit is a medic?
Post: RE: shouldn't you auto win if their only unit is a...

It's like an old western showdown, I can almost see a tumbleweed rolling across the Wit spaces.
jimbo2shady Outwitters 15 23,837 03-13-2013, 03:14 AM
  Thread: March Mayhem Tournament [Lets Play!]
Post: RE: March Mayhem Tournament

jimbo2shady / Gifted
jimbo2shady Tournaments 43 85,150 03-13-2013, 01:14 AM
  Thread: shouldn't you auto win if their only unit is a medic?
Post: RE: shouldn't you auto win if their only unit is a...

The only reason I could think of is if you can't see the entire map they leave you to assume there may be more units left. To see if you go at the base instead of waiting out the medic. I would hate f...
jimbo2shady Outwitters 15 23,837 03-12-2013, 10:03 PM
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