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  Thread: Friendly Clan Battle - Diamond League vs Wolfpack
Post: RE: Friendly Clan Battle - Diamond League vs Wolfp...

It's on a rotator. It just picks a random one out of the ones I put every time you refresh
Ryzuma Tournaments 96 178,160 03-05-2014, 10:33 PM
  Thread: Friendly Clan Battle - Diamond League vs Wolfpack
Post: RE: Friendly Clan Battle - Diamond League vs Wolfp...

outwitters://viewgame?id=ahRzfm91dHdpdHRlcnNnYW1lLWhyZHIVCxIIR2FtZVJvb20YgICArLOv3AoM
Ryzuma Tournaments 96 178,160 03-05-2014, 12:22 PM
  Thread: Seeking Partners or Opponents
Post: RE: Seeking Partners or Opponents

Inv me
Ryzuma Outwitters 360 619,391 03-04-2014, 10:13 AM
  Thread: Seeking Partners or Opponents
Post: RE: Seeking Partners or Opponents

Anyone want to 2v2
Ryzuma Outwitters 360 619,391 07-07-2013, 07:50 AM
  Thread: This is Bramblemania! [Cancelled]
Post: RE: This is Bramblemania! [Phase I is Go! Go! Go!]

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YuNyPAww
Ryzuma Tournaments 203 359,836 03-28-2013, 02:20 PM
  Thread: Bramble overnerfed
Post: RE: Bramble overnerfed

Honestly I think bramble is fine as it now. It's kind of like trading 1 movement on a runner for 1 extra hp. You can reach 4 hexes away by spending 2 wits which is the same amount it costs to make a r...
Ryzuma Outwitters 70 115,408 03-28-2013, 07:37 AM
  Thread: Tips for New Players
Post: RE: Tips for New Players

Also bombshell doesn't get wit for splash killing thorns
Ryzuma Outwitters 173 462,985 03-26-2013, 02:12 PM
  Thread: Super-Titan Replay Discussion
Post: RE: Super-Titan Replay Discussion

Pretty easy to kill mobi with thorns tho
Ryzuma Outwitters 935 1,910,832 03-26-2013, 04:07 AM
  Thread: This is Bramblemania! [Cancelled]
Post: RE: This is Bramblemania! [Phase I is Go! Go! Go!]

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YzZOQAww
Ryzuma Tournaments 203 359,836 03-23-2013, 05:38 AM
  Thread: Outwitters Map Creator 1.2
Post: RE: Outwitters Map Creator 1.2

I don't like that you have no choice but to spawn 2 runners as your opening move if you want your wit pads
Ryzuma Outwitters 286 646,229 03-23-2013, 02:28 AM
  Thread: Brambles can jump over holes?
Post: RE: Brambles can jump over holes?

(03-22-2013 12:03 PM)garcia1000 Wrote:  Hey guys, as you know my time is very important so I'll keep this short. There's an unrelated game called Shadow Hunters. It's a game where you fight peo...
Ryzuma Outwitters 30 51,580 03-22-2013, 12:48 PM
  Thread: Brambles can jump over holes?
Post: RE: Brambles can jump over holes?

(03-22-2013 05:31 AM)Ja Karta Wrote:   (03-20-2013 03:28 PM)Ryzuma Wrote:  Units can't move over holes. Thorns don't move at all. They spawn new thorns up 2 hexes away. Doesn't defy interna...
Ryzuma Outwitters 30 51,580 03-22-2013, 07:49 AM
  Thread: Le Bramble v3.1
Post: RE: Le Bramble v3.1

Cuz then you might as well make soldiers
Ryzuma Outwitters 47 72,867 03-21-2013, 03:03 PM
  Thread: Le Bramble v3.1
Post: RE: Le Bramble v3.1

(03-21-2013 10:07 AM){~BiA85~} Wrote:  It's not being used to swarm and kill your units. Just as barriers that if killed are costing wits to do so. Meaning you aren't at such a wit disadvantage ...
Ryzuma Outwitters 47 72,867 03-21-2013, 10:52 AM
  Thread: Le Bramble v3.1
Post: RE: Le Bramble v3.1

Why would 3hp with no wit on kill balance it if its already unbalanced with the wit on kill?
Ryzuma Outwitters 47 72,867 03-21-2013, 09:00 AM
  Thread: Brambles can jump over holes?
Post: RE: Brambles can jump over holes?

At 2 hp it's not
Ryzuma Outwitters 30 51,580 03-21-2013, 02:51 AM
  Thread: Brambles can jump over holes?
Post: RE: Brambles can jump over holes?

If your argument is that thorns have to grow underground then (03-20-2013 08:12 AM)Alvendor Wrote:  I invoke the pink whale argument from this thread http://www.onemanleft.com/forums/showthr.....
Ryzuma Outwitters 30 51,580 03-21-2013, 02:31 AM
  Thread: Outwitters Map Creator 1.2
Post: RE: Outwitters Map Creator 1.2

Wit pads aren't the same on both sides
Ryzuma Outwitters 286 646,229 03-20-2013, 03:53 PM
  Thread: Brambles can jump over holes?
Post: RE: Brambles can jump over holes?

Units can't move over holes. Thorns don't move at all. They spawn new thorns up 2 hexes away. Doesn't defy internal logic
Ryzuma Outwitters 30 51,580 03-20-2013, 03:28 PM
  Thread: Thanks Alex and Adam
Post: RE: Thanks Alex and Adam

If you don't, who will?
Ryzuma Outwitters 9 13,815 03-20-2013, 07:39 AM
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