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Post Author Forum Replies Views Posted [asc]
  Thread: Feel bad playing Sharkfood?
Post: RE: Feel bad playing Sharkfood?

It hasn't struck me as extremely unbalanced, I actually think it's one of the more enjoyable maps. It is tense and close quarters and takes some creative defense and offense. Can you post a match wh...
bigredsk10 Outwitters 29 49,309 07-11-2012, 01:29 AM
  Thread: New use for scouts?
Post: RE: New use for scouts?

Not for defense, plant scouts a couple spaces out from your defense so you see whats coming at you far in advance.. and weaknesses in your opponents defense.
bigredsk10 Outwitters 11 18,093 07-10-2012, 12:25 AM
  Thread: Which league are YOU in?
Post: RE: Which league are YOU in?

I guess I mean, do I only play people in the same division now? Or will I play anyone who is in the same league, no matter what division? That makes sense, I love the league system. Online leader boar...
bigredsk10 Outwitters 98 153,279 07-07-2012, 12:32 AM
  Thread: Which league are YOU in?
Post: RE: Which league are YOU in?

Is there more than one division for each league? I ended up in Master and I see Onofre and Quantum Apocalypse way up at the top.
bigredsk10 Outwitters 98 153,279 07-07-2012, 12:30 AM
  Thread: Gameplay Logistical Improvements
Post: RE: Gameplay Logistical Improvements

Quote:Do you feel like being able to "experiment with different strategies" would hurt this game? I find that attribute to be very rewarding in games of all kinds. I think arbitrarily stifling experim...
bigredsk10 Outwitters 34 66,833 07-06-2012, 02:11 AM
  Thread: Gameplay Logistical Improvements
Post: RE: Gameplay Logistical Improvements

Quote:I can't believe you're blaming the user for doing it wrong. Are we still having this conversation in 2012? Essentially, yes, I think you're doing it wrong. It couldn't be more simple the way th...
bigredsk10 Outwitters 34 66,833 07-06-2012, 01:25 AM
  Thread: Strategies?
Post: RE: Strategies?

I'm not sure, I've been one of the people scout rushing because... why not if it's not stopped. It would be nice to know a strategy to defend against it. Those scouts can move a long way. I don't th...
bigredsk10 Outwitters 18 35,205 07-06-2012, 12:55 AM
  Thread: Gameplay Logistical Improvements
Post: RE: Gameplay Logistical Improvements

I'm sorry, but what you're suggesting would just make a confusing interface. Everything needs to be consistent. If some actions are undoable but not others it will create frustration for players. It ...
bigredsk10 Outwitters 34 66,833 07-06-2012, 12:52 AM
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