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  Thread: New Content? Cool Story Bro.
Post: RE: New Content? Cool Story Bro.

(09-24-2012 07:56 PM)Harti Wrote:  Just imagine you're playing on a big map. You'll be using 2 wits to step on your respective bonus spaces. You got 1 wit left. You can either move a predeployed...
stevewastaken Outwitters 14 20,805 09-25-2012, 02:06 PM
  Thread: Alex: Proof that FTA is huge and needs addressing now, and how to fix it
Post: RE: Alex: Proof that FTA is huge and needs address...

(09-24-2012 08:59 AM)awpertunity Wrote:  So far there have been 19 draws in the tournament (each player winning one game). Of these 19 draws, 17 matches are both P1 wins, and only two matches ar...
stevewastaken Outwitters 44 64,893 09-24-2012, 09:28 AM
  Thread: New Content? Cool Story Bro.
Post: RE: New Content? Cool Story Bro.

(09-23-2012 07:28 PM)Harti Wrote:  Quote:or they acknowledge the problems, but claim that there is no viable solution, using roundabout logic to discredit the simple solutions presented. It's a...
stevewastaken Outwitters 14 20,805 09-24-2012, 08:02 AM
Photo Thread: New Content? Cool Story Bro.
Post: RE: New Content? Cool Story Bro.

@CombatEX You touched on two general ideas. 1. Adam makes the teams (new content), Alex writes the code. Even if this is totally true, is this a creative vs. programming issue? No. I mentioned the ...
stevewastaken Outwitters 14 20,805 09-23-2012, 05:48 PM
  Thread: New Content? Cool Story Bro.
Post: New Content? Cool Story Bro.

Last update, we got bug fixes. That's great, and really important. The game should function as intended. I understand prioritizing that. (though many of the bugs still seem to be happening. Could be m...
stevewastaken Outwitters 14 20,805 09-23-2012, 01:29 PM
  Thread: Have you ever played Hero Academy?
Post: RE: Have you ever played Hero Academy?

I have no issue with Steam. It's a new market to sell their game on, good for them. But just because a world is not explained in depth with a backstory, doesn't mean it isn't there or isn't important...
stevewastaken Outwitters 78 154,821 08-14-2012, 12:30 PM
  Thread: Outwitters Fan-Fiction!
Post: RE: Outwitters Fan-Fiction!

(08-12-2012 11:31 PM)swimj Wrote:  Love it! Except, if the adorables are on the land, then why is their special a whale? At one time, all 3 teams lived in peace. Mobi was a Scallywag at the t...
stevewastaken Outwitters 12 20,951 08-14-2012, 11:35 AM
  Thread: Have you ever played Hero Academy?
Post: RE: Have you ever played Hero Academy?

On the Undo feature: Undo is not the problem. It's actually a partial fix to a problem. The problem is that the fix is only partial. So Undo lets you try a million different attacks to your heart's c...
stevewastaken Outwitters 78 154,821 08-14-2012, 10:21 AM
  Thread: Turtling Discussion
Post: RE: Turtling Discussion

@worldfamous cont. Also think about how the "can't attack till next turn" mechanic works. It means that if no attack is happening, the Bombshell player can assess that the advancement is safe, and do ...
stevewastaken Outwitters 43 79,644 08-01-2012, 11:38 AM
  Thread: Turtling Discussion
Post: RE: Turtling Discussion

@Syvan You might be right about my medic play. But I'm NOT saying I played perfectly, while my opponent made mistakes that were compensated by an OP Bombshell. We both made mistakes throughout the gam...
stevewastaken Outwitters 43 79,644 08-01-2012, 10:24 AM
  Thread: Turtling Discussion
Post: RE: Turtling Discussion

No thoughts on the issues regarding my replay? Can we at least agree that Bombshell shouldn't be able to Unshell and Reshell in the same turn? This essentially makes Bombshell a permanent 4HP unit i...
stevewastaken Outwitters 43 79,644 08-01-2012, 09:15 AM
  Thread: Alex: Data Please!
Post: RE: Alex: Data Please!

OP +1 (07-31-2012 01:20 AM)ArtNJ Wrote:  Also, switching sub-topics, are you able and willing to share the top 50 players by hidden matchmaking rating? I think that a small list like that woul...
stevewastaken Outwitters 13 21,777 08-01-2012, 08:58 AM
  Thread: Turtling Discussion
Post: RE: Turtling Discussion

outwitters://viewgame?id=ag5vdXR3aXR0ZXJ...b20YoMhhDA (Keep in mind: from what my opponent says in his chat, he's not a frequent turtler. Which I believe, as there are several times where he could ha...
stevewastaken Outwitters 43 79,644 07-27-2012, 05:24 PM
  Thread: Turtling Discussion
Post: RE: Turtling Discussion

Im about to finish up a turtle game that I think clearly shows the imbalance of the Bombshell. I'll post it once it's finished.
stevewastaken Outwitters 43 79,644 07-27-2012, 11:52 AM
  Thread: Super-Titan Replay Discussion
Post: RE: Super-Titan Replay Thread

Fantastic thread. Hope this gets stickied.
stevewastaken Outwitters 935 1,849,320 07-27-2012, 08:36 AM
  Thread: Turtling Discussion
Post: RE: Turtling Discussion

Based on my experience against turtling so far, I have to agree with the others in this thread. It's annoying to play against, and it's tough to beat (scallywags especially). The wit system, map desig...
stevewastaken Outwitters 43 79,644 07-27-2012, 08:31 AM
  Thread: Broken system
Post: RE: Broken system

OML has already said they are working on the league issues as a priority anyway. So... what more could you ask from a game that's been out less than a week?
stevewastaken Outwitters 8 14,916 07-11-2012, 10:19 AM
  Thread: Unit Pricing
Post: RE: Unit Pricing

Ok, the conversation has devolved into "why?" and when the conversation turns to this, it becomes extremely prone to bias. This is partly my fault, so lets back up to the facts, and the issue. The p...
stevewastaken Outwitters 37 55,864 07-11-2012, 10:14 AM
  Thread: Problems Compounded by Other Problems
Post: RE: Problems Compounded by Other Problems

(07-10-2012 05:11 PM)Kamikaze28 Wrote:  Player in Clever League gets matched to player in Gifted League - should they get different auto-forfeit timers? I cannot deny these problems and I suffe...
stevewastaken Outwitters 38 57,831 07-10-2012, 05:37 PM
  Thread: Problems Compounded by Other Problems
Post: RE: Problems Compounded by Other Problems

(07-10-2012 04:49 PM)Cookie Wrote:  Because, there is always the risk that some player starts 100 games for fun and ends up being really slow just because he can't cope. Well 100 is too high of...
stevewastaken Outwitters 38 57,831 07-10-2012, 04:58 PM
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