Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Curios new bug
Post: RE: can't send turn

I had the same bug in some 1v1 games but after a while it worked. I also wrote something in the chat like "..." to update the game or so. Dont know if it was that whats worked but at the end it did wo...
Meph1ston Outwitters 8 11,255 08-22-2012, 07:09 AM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

I also had some ideas for special units which are good for breaking turtles (not all of mine are). This are just the basic ideas but how to balance them with range hp etc i dont know. Special unit 1...
Meph1ston Outwitters 299 485,643 08-16-2012, 02:51 PM
  Thread: Super-Titan Replay Discussion
Post: RE: Super-Titan Replay Thread

A game between me and TheBitPilot. Another game showing how good Mobis are :D. Link
Meph1ston Outwitters 935 1,851,998 08-10-2012, 10:41 PM
  Thread: New Rating System
Post: RE: New Rating System

What if would be both. So there are still leagues with 100 players but you can also see which position on the ranking you are.
Meph1ston Outwitters 21 39,224 08-10-2012, 10:06 PM
  Thread: Bug Report Thread
Post: RE: Bug Report Thread

@ Nivra0 Its some days ago but I lost against TheBitPilot and he didnt receive any points. He said it wasnt his first time... So maybe something is wrong with him? With that I dont mean tht he is a ...
Meph1ston Outwitters 1,142 2,165,796 08-08-2012, 11:22 PM
  Thread: "Heavy" isn't worth the costs
Post: RE: "Heavy" isn't worth the costs

He could also spawn with 5 hp but so that the medic cant heal him up to 6...
Meph1ston Outwitters 68 104,968 08-08-2012, 02:52 PM
  Thread: "Heavy" isn't worth the costs
Post: RE: "Heavy" isn't worth the costs

I think if they should sligthly get buffed they could get life regeneration up to 4 health. They will be mostly killed in one turn but so they become slightly better if they survive. And yeah they can...
Meph1ston Outwitters 68 104,968 08-07-2012, 10:02 PM
  Thread: Unfairly advantage 1P make 3 wit?
Post: RE: Unfairly advantage 1P make 3 wit?

I like it how it is now. Because the so p1 has a small advantage and so he will more likely attack. So its a bit that p2 defends and p1 attacks but i like it because it brings action to the game. Woul...
Meph1ston Outwitters 5 9,677 08-07-2012, 09:58 PM
  Thread: Block spawner and kill all guys = win?
Post: RE: Block spawner and kill all guys = win?

With the medic he could still get a tie. If on eg sharkfood pl1 blocks the enemies spawn with his last unit a runner and pl2 could also block the spawn of pl1 with his last unit, a medic. Ok i know qu...
Meph1ston Outwitters 8 14,608 08-07-2012, 04:30 AM
  Thread: Longest match you ever played? Mine, 51 turns.
Post: RE: Longest match you ever played? Mine, 51 turns.

66 turns. On Sharkfood Feedback vs Feedback with a lot of Scramblers and Soldierwalls. Epic game :D outwitters://viewgame?id=ag5vdXR3aXR0ZXJ...b20YyZ9tDA
Meph1ston Outwitters 82 134,559 08-06-2012, 09:00 AM
  Thread: How did he do this?
Post: RE: How did he do this?

There is a special unit called the Mobi. It can teleport units adjacent to itself. Its from the Adorables. Most likely it was that. You can try him out in the pass n play if you unlocked the Adorables...
Meph1ston Outwitters 3 5,825 08-05-2012, 09:41 PM
  Thread: New Rating System
Post: RE: New Rating System

To see how good you are they could also modify the current system. E.g there could be a lowet difference between losing and winning points so +30/-25 instead of +30/-20 so people wouldnt get so many p...
Meph1ston Outwitters 21 39,224 08-05-2012, 06:33 PM
  Thread: "Heavy" isn't worth the costs
Post: RE: "Heavy" isn't worth the costs

It should just be tested with different stats of the heavy with variating health, damage, costs or something like 1 health regeneration up to 4 health per round.
Meph1ston Outwitters 68 104,968 08-05-2012, 08:48 AM
Return to TopReturn to Content