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  Thread: Need advice? - Post your replay!
Post: RE: Need advice? - Post your replay!

Hi, excuse the non clickable link but please do look at the game and give me some advice :) this one I almost lost to a rush of runners. I was wondering what would be great against this play style bec...
Alphapuddin Outwitters 483 1,002,088 07-15-2012, 09:55 AM
  Thread: Best unit/ special unit
Post: RE: Best unit/ special unit

My favorite unit is the soldier. He's pretty much perfect in all ways. The special unit i like is scrambler. He can really change the game if used properly. He increases your troops, and is the only s...
Alphapuddin Outwitters 7 11,854 07-14-2012, 10:53 AM
  Thread: Need advice? - Post your replay!
Post: RE: Need advice? - Post your replay!

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20Y0aQ-DA I keep doing the example for clicky link, but it never works :(
Alphapuddin Outwitters 483 1,002,088 07-13-2012, 11:30 AM
  Thread: SHARE YOUR REPLAYS :D
Post: RE: SHARE YOUR REPLAYS :D

outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20Y0aQ-DA Sorry I dunno how to make it clickable :(
Alphapuddin Outwitters 1,015 2,389,821 07-13-2012, 10:49 AM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

I have another idea. How about another special where the unit place a trap on one hexagon. The trap cause the enemy to lose half the hp if buffed by a healer. Otherwise they get hit for 1 damage. The ...
Alphapuddin Outwitters 299 485,641 07-12-2012, 03:19 PM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

How about this? A better balancing tactic I think. The host explodes for the health that the special unit had before it infected the host. So if the unit had 3hp it does 3 damage. If it has 2 it does...
Alphapuddin Outwitters 299 485,641 07-12-2012, 02:23 PM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

Well if it sacrifices itself, maybe a 4 or 5 move limit with 1hp? Or 2hp? Because I like the sound of this unit, but sacrificing 7wits seems crazy :P
Alphapuddin Outwitters 299 485,641 07-12-2012, 02:10 PM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

Well I would say put a parasite. Not sacrificing the special unit. Because that's 7 wits. They also have 2 turns. To move away from their team if they perhaps have a dead medic or move to the medic. I...
Alphapuddin Outwitters 299 485,641 07-12-2012, 02:02 PM
  Thread: SHARE YOUR REPLAYS :D
Post: RE: SHARE YOUR REPLAYS :D

(07-12-2012 01:38 PM)Mkbolivian Wrote:  I started this game by skipping a turn, and built a scrambler first thing.. Worked out surprisingly well.. I thought I was doomed at first. Check it out h...
Alphapuddin Outwitters 1,015 2,389,821 07-12-2012, 01:56 PM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

Yea fluffy has the concept down ^_^ You could also make a special unit infect 1 host. The host has 2 turns to either be cured or move away from friendliest before exploding killing the host and doing...
Alphapuddin Outwitters 299 485,641 07-12-2012, 01:51 PM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

Yea I agree! :) and for the insect, how about keep the poison, it's curable by a medic. Does 1 damage per turn and spreads only to 2 enemies if they come near (except the medic). It can only spread li...
Alphapuddin Outwitters 299 485,641 07-12-2012, 01:36 PM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

Perhaps make the ghost mirage a friendly unit to appear as something else. Like a heavy into runner. Or runner into heavy. Disguise wears off upon approach or damaged.
Alphapuddin Outwitters 299 485,641 07-12-2012, 01:28 PM
  Thread: New Teams/Character Ideas
Post: RE: New Teams/Character Ideas

I think the ghost idea is great, except instead of being invisible/masked, why not make it to where it disguises itself as a normal unit. When the enemy approaches it they become spooked and unable to...
Alphapuddin Outwitters 299 485,641 07-12-2012, 01:14 PM
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